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*For phase 2, you can get the kill with only 6 axes. Fire off axe #1 just before the boss has finished forming, then delay axes #3 and #5 a bit.
**You can also just fire off 7 axes without really minding the rhythm which usually do the job.
*A similar buffer setup to the stage 2 one is used to grab the orb (3 jumps and 1 whip into a forward jump)