Cv1/level3
From Castlevania Speedrunning
Revision as of 23:01, 9 August 2021 by KidCharlemagneReturns (talk | contribs)
Game | Castlevania |
---|---|
Level sections | Stage 7, Stage 8, Stage 9/Mummies Boss |
Level name | 3 |
Previous level | Level 2 |
Next level | Level 4 |
Contents
[Show/Hide] Stage 07
Stage 7 first screen
Standard
- After gaining control of Simon, immediately jump off of the current platform and throw a holy water to hit the second candle, this should drop triple multiplier. Walk under the first fleaman (you can try to whip him to practice for the advanced strat) and when about the middle of the two raised platforms, jump and do a delayed holy water toss. If done correctly it should allow you to keep moving and kill the first two fleamen.
- Next jump onto the slightly raised platform and head towards the skeleton, turn and come back to the first block and jump up and into the now jumping third fleaman. This should boost you to the next platform, turn toss a holy water at the candle, grab the big heart and proceed up the stairs.
Advanced
- After gaining control of Simon, immediately jump off of the current platform, and walk towards the fleaman. When Simon's head almost reaches the candle prior to the fleaman jump and whip - this should kill the first fleaman. If it does not after you walk under the platform jump and throw a holy water. This should be an earlier toss than the standard and not a delayed toss, you want to keep the second fleaman alive to boost off of.
- Walking under the second fleaman you can stop and turn at the candle at the right side of the pillar or the left side of the pillar. You need to time this turn around with the fleamans jumps or bounces, this should cause him to jump high giving enough time to turn back to the left walk and jump onto the raised platform. Immediately turn back and jump boosting you from the second fleaman onto the raised platform.
- Above is whipping the first fleaman and doing the turnaround at the left side of the pillar
- Above is missing the first fleaman whip and throwing the water
- Above is turning at the candle at the right side of the pillar
- Additionally, if you moved the item table and are now on money bag, you can manip a drop here by throwing the water after the first fleaman
NOTE: need to grab screen shot
Stage 7 second screen
Standard
- Walk up the stairs and jump off of the raised platform as far right as you can. You should "clunk" meaning there is a sound effect and Simon kneels for a moment. This causes the bird pattern coming up to be consistent and the only pattern you have to worry about being the skeleton. The skeleton will either jump towards you or jump towards you and throw a bone. If the skeleton jumps towards you whip him, if he jumps and throws a bone throw a holy water at him.
- After dealing with the skeleton walk and jump as late as possible over the pit, while in the air do a delayed holy water throw this should hit the first bird. Jump from the lower platform to the next platform instead of walking up the stairs.Walk towards the edge of this platform and when Simon has one foot off of the platform throw a holy water so it lands on the edge of the next raised platform. This should kill the upper and lower birds, allowing you jump to the next two platforms.
- As you jump to the highest platform (the one with the stairs on the right side) toss a holy water down so it hits the candle and the skeleton below. Jump and when Simon is coming down do a whip to cancel the clunk here, as you land you should collect the cross from the candle at the bottom. Jump to the next two platforms and then proceed to the door.
Advanced
- Walk up the stairs and jump off of the raised platform at the top of the stairs. Whip buffer on the way down so you do not clunk. From here you have to deal first with the skeleton, which has two patterns. Jump forwards and if the skeleton just jumps at you, you whip him in the air. If he jumps and throws a bone you do a delayed holy water throw. This needs to be almost as late as possible.
- After dealing with the skeleton walk and jump as late as possible over the pit, while in the air do a delayed holy water throw this should hit the first bird. Jump from the lower platform to the next platform instead of walking up the stairs. If done on the right frame you will get the next item drop, so if you entered level 3 on potion and have not gotten any other drops you will get the potion in mid air, otherwise it will be a rosary or bag - again depending what item you are on.
- There are 3 patterns the birds will give you next. High, mid and low. If you just got a potion or a rosary you proceed by jumping up to each raised platform. Throw an early water as you jump to the highest platform, this should cause the skeleton to walk towards the water as it falls and can give you the next drop. This is optimal if you got the potion and now are on bag, because if you get the bag on this screen you can force a rosary drop in stage 8 which helps you get through the screen faster.
- If you do not get a potion or rosary drop off of the first bird then you have to read the pattern in mid air.
- High bird - if you get high bird throw a water forward onto the middle raised platform to kill the bird coming from below and immediately jump and whip the high bird.
- Mid bird - the mid bird pattern strat is the same as the standard strat so walk towards the edge of this platform and when Simon has one foot off of the platform throw a holy water so it lands on the edge of the next raised platform. This should kill the upper and lower birds, allowing you jump to the next two platforms.
- Low bird - this is the pattern when you see the bird from above dive down super fast and below Simon. You quickly pause and unpause, what this does is slightly delays the bird from below from quickly flying up and hitting Simon.
- As you jump to the highest platform (the one with the stairs on the right side) toss a holy water down so it hits the candle and the skeleton below. Jump and when Simon is coming down do a whip to cancel the clunk here, as you land you should collect the cross from the candle at the bottom. Jump to the next two platforms and then proceed to the door.
[Show/Hide] Stage 08
Stage 8 first screen
Standard
- Once you gain control of Simon after the door take a step and do a jump delay whip, this will manipulate the skeleton later on this screen to jump down from the platform as you approach. Keep walking right and the medusa heads will not hit you, jump and throw the axe to hit the upper candle to get the cross to drop. Continuing walking to the right collect the cross and walk up the stairs.
Advanced
- If entering stage 8 on bag in the item table and you have 3 or more hearts there is a spot to jump and throw the cross that will force a drop and advance the item table. The video above shows a potion drop but if you were on bag it would be a bag. This is important because it sets you up for the second screen of stage 8 to be on rosary and make it easier to move through that screen.
Stage 8 second screen
Standard
- There are a number of ways to move through this screen. For beginners you can walk up the stairs, head to the right, jump and throw a cross at the bird and candle. Then stop and whip down the bone pillar. Afterwards jump across the first pit, stop and whip the two birds, then jump the second pit, whip or jump the fireballs and then jump the second bone pillar.
- Alternatively, the easiest is to jump and throw a cross to hit the bird and the candle for the 5 hearts. Jump over the first fireball shot at you, and when you land whip the second fireball. Then jump and land on the right side of bone pillar to damage boost over the pit. As Simon stands up from the boost landing, throw a cross to protect you from the birds, continue to walk to the right. Then jump over the next pit, you can whip or jump the fireballs from the next bone pillar, and finally jump over the pillar and proceed to the door. The clip shows the player getting a potion drop but you can jump or whip the fireballs still.
Advanced
- The optimal way to move through the second screen of stage 8 is to force an item drop off of the bird. This is done by jumping and throwing a cross on the way down from the jump that hits both the candle and the bird. Depending on which item you are on this allows you to move through this screen very quickly. Potion for this screen allows you to walk through everything except the final bone pillar which you want to jump as your invincibility may run out. If you are setting up for god bridge in stage 9 you'll also want to force a bag drop off of the second bird on this screen so that you are on rosary going into stage 9.
- Another way to move through this screen is to jump and throw a cross at the bird and the candle. Jump the first fireball and whip the second fireball then completely jump the bone pillar. There is enough room to land, then jump the pit whipping the second bird when coming down in the air (or throwing a cross) and either whipping or dodging the second bird. Jump the fireballs and then jump the bone pillar and proceed to the door.
- If you do hurdle the first bone pillar and are worried about the jump (it is easy to hit right too early and walk off into the pit or do a neutral jump), then walk to the left into the bone pillar, it will damage boost you across the pit.
[Show/Hide] Stage 09
Boss
Mummy patterns
Tutorial by CLChambers00