Difference between revisions of "Cv4/stage3"
From Castlevania Speedrunning
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== Optimal == | == Optimal == | ||
{{#ev:youtube|ou-N9mFDt_A|560||}} | {{#ev:youtube|ou-N9mFDt_A|560||}} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | *Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken | + | *This stage uses the [[Cv4/tricks#Ring_Glitch.2FTrick|Ring Glitch]] |
− | * | + | *Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken. |
− | + | *At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it. | |
+ | *At 2:12 you can opt out of the ring strat but is 17 frames slower (see comparison: [https://www.youtube.com/watch?v=7tL0eFJCaK0]) | ||
== Alternate Optimal Strats == | == Alternate Optimal Strats == |
Revision as of 00:34, 20 August 2017
Game | Super Castlevania IV |
---|---|
Level sections | 3-1, 3-2, 3-3 |
Level name | Cave/Submerged City |
Previous level | Stage 2 |
Next level | Stage 4 |
Contents
Safe
Optimal
Notes:
- This stage uses the Ring Glitch
- Section 3-1 is known to be heavy on RNG due to the Mudmen patterns, you will have to adjust your strategies here depending on pattern and how much damage you've taken.
- At 0:54 you can opt out of the fuzz ball strat by just waiting to damage boost into it.
- At 2:12 you can opt out of the ring strat but is 17 frames slower (see comparison: [1])