Difference between revisions of "SOTN/Alucard Any% NSC Blindfolded"
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− | Blindfolded Any% NSC | + | = Introduction to SOTN Alucard Blindfolded Any% NSC = |
− | Setup | + | |
− | Get a CLEAR file | + | Because of the nature of this run, the sections have been broken up by save rooms. This has been done so that the route is easier to practice, and so that run-ending mistakes can be corrected during a run by loading the most recent save. |
− | Start | + | |
− | Save after Death Skip | + | = Setup = |
− | Save before Slogra and Gaibon | + | |
− | Save before Doppelganger | + | == Get a CLEAR file == |
− | Save in Colosseum | + | |
− | Save before Soul of Bat | + | = Start = |
− | Save after Soul of Bat | + | |
− | Save before Clock Tower | + | == Prologue == |
− | Save before Richter Skip | + | |
− | Save after Richter Skip | + | == Experience == |
− | Save in Reverse Colosseum | + | |
− | Save before Relic Skip | + | == Death Skip == |
− | + | ||
+ | = Save after Death Skip = | ||
+ | |||
+ | = Save before Slogra and Gaibon = | ||
+ | |||
+ | = Save before Doppelganger = | ||
+ | |||
+ | = Save in Colosseum = | ||
+ | |||
+ | = Save before Soul of Bat = | ||
+ | |||
+ | = Save after Soul of Bat = | ||
+ | |||
+ | = Save before Clock Tower = | ||
+ | |||
+ | = Save before Richter Skip = | ||
+ | |||
+ | = Save after Richter Skip = | ||
+ | |||
+ | = Save in Reverse Colosseum = | ||
+ | |||
+ | = Save before Relic Skip = | ||
+ | |||
+ | == Relic Skip == | ||
+ | |||
+ | == Shaft / Dracula == |
Revision as of 12:43, 17 January 2023
Contents
- 1 Introduction to SOTN Alucard Blindfolded Any% NSC
- 2 Setup
- 3 Start
- 4 Save after Death Skip
- 5 Save before Slogra and Gaibon
- 6 Save before Doppelganger
- 7 Save in Colosseum
- 8 Save before Soul of Bat
- 9 Save after Soul of Bat
- 10 Save before Clock Tower
- 11 Save before Richter Skip
- 12 Save after Richter Skip
- 13 Save in Reverse Colosseum
- 14 Save before Relic Skip
Introduction to SOTN Alucard Blindfolded Any% NSC
Because of the nature of this run, the sections have been broken up by save rooms. This has been done so that the route is easier to practice, and so that run-ending mistakes can be corrected during a run by loading the most recent save.