Difference between revisions of "Cv4/stageA"
From Castlevania Speedrunning
								
												
				| Line 2: | Line 2: | ||
| | image = cv4stageA.jpg | | image = cv4stageA.jpg | ||
| | game = Super Castlevania IV | | game = Super Castlevania IV | ||
| − | | level_name =  | + | | level_name = Clock Tower | 
| | level_sections = A-1, A-2 | | level_sections = A-1, A-2 | ||
| − | | previous =  | + | | previous = [[cv4/stage9 | Stage 9]] | 
| | next = [[cv4/stageB | Stage B]] | | next = [[cv4/stageB | Stage B]] | ||
| }} | }} | ||
Revision as of 17:59, 14 August 2017
|  | |
| Game | Super Castlevania IV | 
|---|---|
| Level sections | A-1, A-2 | 
| Level name | Clock Tower | 
| Previous level | Stage 9 | 
| Next level | Stage B | 
Safe
Optimal
Notes:
- 0:32 - Dboost Skeleton is RNG
- Mummy cycles are random. The best outcome is a 1 cycle in which he would spawn from either the far left or far right of the screen.
1 Cycle Mummy Strats
Left Side
Right Side
Notes:
- For both of these videos, these are best scenarios. Mummy can give fireballs as an attack instead of bandage and positioning will have to change.
