Difference between revisions of "Cv4/stage1"
From Castlevania Speedrunning
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===Alternative Optimal Strategies=== | ===Alternative Optimal Strategies=== | ||
− | 1-2 Ring-Room Full-Halfie | + | '''1-2 Ring-Room Full-Halfie''' |
{{#ev:youtube|EOXYQJoktdg|560||}} | {{#ev:youtube|EOXYQJoktdg|560||}} | ||
− | 1-2 Ring Room Zip | + | '''1-2 Ring Room Zip''' |
− | + | {{#ev:youtube|n7EmbDmursw|560||}} | |
− | Notes: | + | '''Notes:''' |
*2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle. | *2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle. | ||
− | Stage 1 Route Improvement | + | '''Stage 1 Route Improvement''' |
− | + | {{#ev:youtube|QyTFRTqnJks|560||}} | |
− | Notes: | + | '''Notes:''' |
*This showcases an alternative bat strat | *This showcases an alternative bat strat | ||
VISUAL CUES FOR ANY TRICKS | VISUAL CUES FOR ANY TRICKS |
Revision as of 21:42, 13 August 2017
Game | Super Castlevania IV |
---|---|
Level sections | 1-1, 1-2, 1-3 |
Level name | Horse Stables |
Previous level | None |
Next level | Stage 2 |
Difficulty:
- Optimal: 4/10
Safe
Optimal
Notes:
- Getting hit as you release the DK barrel is faster than sacrificing Donkey afterwards or swapping separately.
- Release the barrel as close to the Gnawty as possible. Ideally, you get hit and kill the Kremling on the same frame. But it is easy to die with this method, so generally you aim for a moment earlier.
- If the barrel kills the Gnawty instead of the Kremling, you let go too early.
Alternative Optimal Strategies
1-2 Ring-Room Full-Halfie
1-2 Ring Room Zip
Notes:
- 2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle.
Stage 1 Route Improvement
Notes:
- This showcases an alternative bat strat
VISUAL CUES FOR ANY TRICKS