Difference between revisions of "SOTN/Maria"

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(Special Moves)
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== Techniques ==
 
== Techniques ==
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{| class="wikitable"
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!width="140"|Move
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!width="340"|Input
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!Notes
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|-
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|style="background-color:#252525;"|Diving Uppercut
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|style="background-color:#252525;"|[[file:SotnArrowD.png]] + <span style="
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color: white;
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font-weight: bold;
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font-size: 20px;
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text-shadow:
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-1px -1px 0 #000,
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1px -1px 0 #000,
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-1px 1px 0 #000,
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1px 1px 0 #000; ">JMP</span> + [[file:SotnArrowU.png]] + <span style="
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color: white;
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font-weight: bold;
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font-size: 20px;
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text-shadow:
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-1px -1px 0 #000,
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1px -1px 0 #000,
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-1px 1px 0 #000,
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1px 1px 0 #000; ">JMP</span>
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|style="background-color:#252525;"| Must be in the air and have executed all remaining jumps.
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|}
  
 
== Skips ==
 
== Skips ==

Revision as of 09:31, 16 June 2018

Maria Renard
SotnMaria.jpg
platforms Sega Saturn
categories Any%
All Bosses

Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.


Character Information

Special Moves

Move Input Damage Total frames Invincible frames Notes
Front Kick SotnArrowR.pngSotnArrowR.png+ KICK 45 60 0
Move Input Damage Total frames Invincible frames Notes
Uppercut SotnArrowD.pngSotnArrowU.png + JMP 80 46 0
Move Input Damage Total frames Invincible frames Notes
Slide SotnArrowD.png(hold) + JMP 20 46 0

Techniques

Move Input Notes
Diving Uppercut SotnArrowD.png + JMP + SotnArrowU.png + JMP Must be in the air and have executed all remaining jumps.

Skips

Categories

Video Tutorials

Speed Values

horizontal speed values
walking / jumping 1.5
running 2.75
front kick AVG 4.2
front kick TOP 6.5
dive kick AVG 5.0
dive kick TOP 5.5
uppercut diagonal 4.8