Difference between revisions of "SOTN Maria All Bosses"

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(Maria Tech)
Line 12: Line 12:
 
* Nullifies landing recovery
 
* Nullifies landing recovery
 
* Hold Jump to increase height gained from the backflip
 
* Hold Jump to increase height gained from the backflip
 +
 +
Uppercut
 +
* To do diagonal super jump from the ground. Input Down, Up, Down Left/Right.
 +
* Let go of the D-pad at the right time to preserve momentum
  
 
== Area Strats ==
 
== Area Strats ==

Revision as of 03:55, 20 January 2026

Maria Tech

Projectile Attack

  • Level 3 Fireball
    • Recovery can be cancelled with a slide
  • Level 4 Laser Beam
    • Also provides a shield that can stop enemy projectiles

Flying Kick

  • Puts you in direction lock if not cancelled
  • Nullifies landing recovery
  • Hold Jump to increase height gained from the backflip

Uppercut

  • To do diagonal super jump from the ground. Input Down, Up, Down Left/Right.
  • Let go of the D-pad at the right time to preserve momentum

Area Strats

Entrance

The fastest strategy here is to use Maria's level 3 fireball and chain slides. Keep in mind that this does make this section more RNG-heavy though. For a more conservative strategy, simply do Flying Kicks buffering them whenever you can.


Boss Strats

Slogra & Gaibon

There are essentially 3 viable strategies you can use depending on your skill level:

  • Dragonbreath Spell
  • Guardian Knuckle Combo
  • Axe + Uppercut

Hippogryph

To improve your chances of getting a quick kill, hold the Jump button after the uppercut, this will make Maria "float" for a little while, improving damage output from Four Beasts and the Book.

Karasuman

You can get a faster kill by using the Book and quickly doing the Dragonbreath Spell