Difference between revisions of "Cv4/stage1"
From Castlevania Speedrunning
Bogaabogaa (talk | contribs) (→Tutorials) |
Bogaabogaa (talk | contribs) (→1-3 Medusa Boosts) |
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=== 1-3 Medusa Boosts === | === 1-3 Medusa Boosts === | ||
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+ | === Video with inputs === | ||
+ | {{#ev:youtube|tqG4cXTfOAY|560}} | ||
[[File:Stage 1 1st Medusa Head Boost.jpg | 520px]] [[File:Stage 1 2nd Medusa Head Boost.jpg | 520px]] | [[File:Stage 1 1st Medusa Head Boost.jpg | 520px]] [[File:Stage 1 2nd Medusa Head Boost.jpg | 520px]] | ||
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===1-2 Ring-Room Full-Halfie=== | ===1-2 Ring-Room Full-Halfie=== |
Revision as of 16:41, 11 April 2021
Game | Super Castlevania IV |
---|---|
Level sections | 1-1, 1-2, 1-3 |
Level name | Horse Stables |
Previous level | None |
Next level | Stage 2 |
Safe Route
A basic overview of the level if you're starting out with the game or want to know safer methods to finish the level.
Safe Strat 1-1 Video by JustDefend
Safe Strat 1-2 Video by JustDefend
Safe Strat 1-3 Video by JustDefend
Sub 40 Video Serie
Optimal Route
Tutorials
1-2 Ring Wall Clip
1-2 Clip Tutorial (Joe)
Notes:
- 2 frame window (saves ~0.6sec)
1-2 Clip Tutorial (Hanage)
1-2 Clip Tutorial minimal input (bogaabogaa)
1-2 Clip Tutorial (bogaabogaa)
1-2 Wall Clip Tutorial (by jay_cee)
Frame to let go
Pixels To Jump Into Transition
Notes:
- These are the 4 pixels where Simon can jump into the screen transition.
- This is only relevant when performing the wall clip.
1-3 Medusa Boosts
Video with inputs
1-2 Ring-Room Full-Halfie
1-2 Ring Room Zip
Notes:
- 2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle.
Stage 1 Route Improvement
Notes:
- This showcases an alternative bat strat
Strat compare and how much frames they save
Stair Skip (4 Frames)
1-2 Ring-Room Time Save
- This showcases the time saved from successfully executing the Ring Glitch.