Difference between revisions of "Low%"
From Castlevania Speedrunning
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(→Dracula Fight) |
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In low% since it is easier to control Dracula's health it is better to take multiple meats in some situations rather than being forced to use pause buffer strats during Dracula's second form. | In low% since it is easier to control Dracula's health it is better to take multiple meats in some situations rather than being forced to use pause buffer strats during Dracula's second form. | ||
− | Note: in 1st form, Dracula's attack is determined when he opens his cape, not when he teleports. | + | Note: in 1st form, Dracula's attack choice is determined when he opens his cape, not when he teleports. |
Revision as of 18:29, 16 October 2020
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Dracula Fight
Dracula's Attack depends on certain values of the ENEMY HP bar in the top left:
- 16-13 HP Dracula fires a Straight Fireball that splits on hit
- 12 HP Dracula will send out an orb containing meat
- 11 - 7 HP Firebat/Columns
- 6 HP Dracula will send out an orb containing meat
- 5 HP and below (known as more commonly as 2nd form) Lightning Attack
In low% since it is easier to control Dracula's health it is better to take multiple meats in some situations rather than being forced to use pause buffer strats during Dracula's second form.
Note: in 1st form, Dracula's attack choice is determined when he opens his cape, not when he teleports.