Difference between revisions of "Cv4/stage6"
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Bogaabogaa (talk | contribs) (→Chair Damage Boosts) |
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| level_name = Dance Hall | | level_name = Dance Hall | ||
| level_sections = 6-1, 6-2, 6-3 | | level_sections = 6-1, 6-2, 6-3 | ||
− | | previous = | + | | previous = [[cv4/stage5 | Stage 5]] |
| next = [[cv4/stage7 | Stage 7]] | | next = [[cv4/stage7 | Stage 7]] | ||
}} | }} | ||
+ | |||
+ | == Safe Route == | ||
+ | {{#ev:youtube|kyozw5b0QK0|560}} | ||
+ | |||
+ | == Intermediate Route == | ||
+ | |||
+ | === 2 Cycle Chandeliers === | ||
+ | {{#ev:youtube|mOYfYpAI2WQ|560||}} | ||
+ | '''Notes:''' | ||
+ | *Learning the 2 cycle chandeliers, while has it's risks, is a good foundation for learning 1 cycle later on. | ||
+ | |||
+ | == Optimal Route == | ||
+ | {{#ev:youtube|OSKUJQp36cg|560}} | ||
+ | |||
+ | == Tutorials == | ||
− | == | + | === 1 Cycle Chandelier Tutorials + Setup === |
− | + | ||
− | == | + | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> |
− | + | '''Original 1 Cycle Set-Up''' | |
− | + | <div class="mw-collapsible-content">{{#ev:youtube|oqe8zM3APLk|560}} | |
− | == | + | '''Notes''' |
− | {{#ev:youtube| | + | *This showcases the original set-up for 1 cycle chandeliers. While it is possible to do this method, it is much tighter to pull off consistently. |
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> | ||
+ | '''1 Cycle Twocat Set-Up (Modern)''' | ||
+ | <div class="mw-collapsible-content">{{#ev:youtube|LUsuZzcE134|560}} | ||
+ | '''Notes:''' | ||
+ | *This is the modern version of the 1 cycle chandeliers and is the most consistent method. | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:560px"> | ||
+ | '''1 Cycle Modern Tutorial (by jay_cee)''' | ||
+ | <div class="mw-collapsible-content">{{#evt: service=twitchvod|id=418463386|dimensions=560|urlargs=autoplay=false&parent=castlevaniaspeedruns.com}} | ||
+ | '''Notes:''' | ||
+ | *Tutorial using the modern 1 cycle set-up. | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | == Visual Guides == | ||
+ | |||
+ | === Axe Knight Damage Boost === | ||
+ | |||
+ | [[File:Stage 6-2 Axe Knight Boost.jpg|550px]] | ||
+ | |||
+ | === Chair Damage Boosts === | ||
+ | |||
+ | {{#ev:youtube|xikDYJaJPa8|560||}} | ||
+ | |||
+ | [[File:visualcue1.png|450px]] [[File:visualcue3.png|450px]] [[File:visualcue2.png|450px]] | ||
+ | |||
+ | == Optimal Alternative Strats == | ||
+ | |||
+ | === Axe Knight Boost 6-2-1 === | ||
+ | |||
+ | {{#ev:youtube|wJUi09eNW6c|560||}} | ||
+ | |||
+ | === Axe Knight Boost === | ||
+ | {{#ev:youtube|77Q-3aSnYVo|560||}} | ||
'''Notes:''' | '''Notes:''' | ||
− | * | + | *Compare Skelly Spike boost to Axe Knight boost |
− | * | + | *Axe Knight does save 5 Frames |
− | + | *Doing this boost would cost (3HP) over doing an axe boost (2HP) | |
− | == | + | *A more up do date routine would probably consider the chair boost at the end of the stage over this) |
− | + | ||
− | + | == Boss: Dancers == | |
− | + | ||
− | + | [Video] |
Latest revision as of 14:59, 1 June 2023
Game | Super Castlevania IV |
---|---|
Level sections | 6-1, 6-2, 6-3 |
Level name | Dance Hall |
Previous level | Stage 5 |
Next level | Stage 7 |
Contents
Safe Route
Intermediate Route
2 Cycle Chandeliers
Notes:
- Learning the 2 cycle chandeliers, while has it's risks, is a good foundation for learning 1 cycle later on.
Optimal Route
Tutorials
1 Cycle Chandelier Tutorials + Setup
Original 1 Cycle Set-Up
Notes
- This showcases the original set-up for 1 cycle chandeliers. While it is possible to do this method, it is much tighter to pull off consistently.
1 Cycle Twocat Set-Up (Modern)
Notes:
- This is the modern version of the 1 cycle chandeliers and is the most consistent method.
1 Cycle Modern Tutorial (by jay_cee)
Notes:
- Tutorial using the modern 1 cycle set-up.
Visual Guides
Axe Knight Damage Boost
Chair Damage Boosts
Optimal Alternative Strats
Axe Knight Boost 6-2-1
Axe Knight Boost
Notes:
- Compare Skelly Spike boost to Axe Knight boost
- Axe Knight does save 5 Frames
- Doing this boost would cost (3HP) over doing an axe boost (2HP)
- A more up do date routine would probably consider the chair boost at the end of the stage over this)
Boss: Dancers
[Video]