Difference between revisions of "Cv4/glitches softlocks"
From Castlevania Speedrunning
Bogaabogaa (talk | contribs) (→Stage 4 Glitch Clip platform (Medusa Room)) |
Bogaabogaa (talk | contribs) (→Stage 6 Glitch (Enemy duplication)) |
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=== Stage 6 Glitch (Enemy duplication) === | === Stage 6 Glitch (Enemy duplication) === | ||
− | [https://i.imgur.com/oaLPupD.gif] | + | [https://i.imgur.com/oaLPupD.gif image please edit] |
== Softlocks == | == Softlocks == |
Revision as of 03:46, 17 May 2019
Useful Glitches
Dying Through A Transition
Notes:
- This is useful for Low% strategies.
As long you stand on a Crusher you can't be hurt by one
Notes:
- This is useful as far you don't need to worry as long you stand on a crusher.. may be should be moved to usless.
Non-Useful Glitches
Breakable Block Glitch
Ring Glitch + Death on the Same Frame
Platform Glitch
Stage 4 Glitch (Medusa Room)
Stage 4 Glitch (Koranot Screen Wrap bug)
Stage 4 Glitch Clip platform (Medusa Room)
Stage 1 Glitch (Clip through bridge)
Stage 6 Glitch (Enemy duplication)
Softlocks
Stage 9 Softlock
Notes:
- This was probably caused by an input at a specific time/position. Stay still when the stairs are done spawning.