Difference between revisions of "SOTN/Alucard Any% NSC"
(Added Prologue section and filled it in. Hoping to fill in the majority of this page over the next few days. Very new to speedrunning and non-casual SOTN so feel free to correct me.) |
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- If Richter dies and gets revived by Maria, Alucard will start with a Potion. | - If Richter dies and gets revived by Maria, Alucard will start with a Potion. | ||
In the Any% Run, we want the first two of these. Therefore, you will need to gather 11 hearts before the fight starts. This is accomplished by: | In the Any% Run, we want the first two of these. Therefore, you will need to gather 11 hearts before the fight starts. This is accomplished by: | ||
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1. Launch up into the ceiling to the treasure room (the one that the staircase comes down from. Don't extend the staircase though; although no opening is visible, Richter can still go through the gap). With proper alignment, Richter will strike the candlestick to the right, gaining 5 hearts. | 1. Launch up into the ceiling to the treasure room (the one that the staircase comes down from. Don't extend the staircase though; although no opening is visible, Richter can still go through the gap). With proper alignment, Richter will strike the candlestick to the right, gaining 5 hearts. | ||
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2. After falling back down from the ceiling, strike the first candlestick and the vase on the table, These will give you 1 and 5 hearts respectively, adding up to the 11 hearts you need to collect. | 2. After falling back down from the ceiling, strike the first candlestick and the vase on the table, These will give you 1 and 5 hearts respectively, adding up to the 11 hearts you need to collect. | ||
From here, go fight Dracula. You have 2 Hydrostorms available, and 11 normal floor-throws. The majority of these floor-throws will be tossed off-screen, just to get rid of them. This fight should be pretty easy. You just need to make sure not to finish off Dracula until you're down to 0 hearts to ensure that you get the Heart Refresh. | From here, go fight Dracula. You have 2 Hydrostorms available, and 11 normal floor-throws. The majority of these floor-throws will be tossed off-screen, just to get rid of them. This fight should be pretty easy. You just need to make sure not to finish off Dracula until you're down to 0 hearts to ensure that you get the Heart Refresh. | ||
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== Death Skip == | == Death Skip == | ||
== Clock Rush == | == Clock Rush == |
Revision as of 00:21, 10 January 2019
This is the most popular category for Symphony of the Night. It is well balanced and a good choice for first category to learn. There is only one route, but it contains some advanced and safer strategies runners can choose from.
Contents
[hide]Route
Prologue
In the Prologue, you play as Richter. Actions performed as Richter will determine the starting state of Alucard once the main game begins. These effects include:
- If the fight ends and Richter has 0 hearts, Alucard will start with a Heart Refresh in his inventory. - If Richter gathers more than 40 hearts (41 or more), Alucard will start with a Neutron Bomb. - If Richter dies and gets revived by Maria, Alucard will start with a Potion.
In the Any% Run, we want the first two of these. Therefore, you will need to gather 11 hearts before the fight starts. This is accomplished by:
1. Launch up into the ceiling to the treasure room (the one that the staircase comes down from. Don't extend the staircase though; although no opening is visible, Richter can still go through the gap). With proper alignment, Richter will strike the candlestick to the right, gaining 5 hearts.
2. After falling back down from the ceiling, strike the first candlestick and the vase on the table, These will give you 1 and 5 hearts respectively, adding up to the 11 hearts you need to collect. From here, go fight Dracula. You have 2 Hydrostorms available, and 11 normal floor-throws. The majority of these floor-throws will be tossed off-screen, just to get rid of them. This fight should be pretty easy. You just need to make sure not to finish off Dracula until you're down to 0 hearts to ensure that you get the Heart Refresh.
Death Skip
Clock Rush
Colosseum
Library
Clock Tower & Castle Keep
Second Castle
Experience Route
- 3 zombies
- all 3 skeletons in the first room of alchemy lab
- one green axe lord in the spittlebone room
Slogra and Gaibon Double Kill
- all 3 flea men
- everything in the long hallway
- one blue axe knight
- fast route with sub 8 clock rush
- kill everything in the outer wall
- kill sword lord once
- everything in the long hallway
- playstation / emulator route
- skip blue axe knight and spear guard
- everything in the long hallway
- kill first blade master
- everything in the long hallway
No Double Kill
- all 3 flea men
- fast route with sub 8 clock rush
- everything in the long hallway
- kill both blue axe knights
- kill everything in the outer wall
- kill sword lord once
- everything in the long hallway
- playstation / emulator route
- skip dipplos before dopple
- skip both blue axe knights
- skip blue axe knight and spear guard
- kill all 3 bone muskets
- everything in the long hallway
- kill first blade master
- everything in the long hallway
Record Progression
SOTN Record Progression#Alucard Any% No Save Corruption