Difference between revisions of "SOTN/Richter"
From Castlevania Speedrunning
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== Tricks == | == Tricks == | ||
| + | == Skips == | ||
| + | *[[SOTN Keep Skip|Keep Skip]] | ||
| + | |||
== Categories == | == Categories == | ||
== Video Tutorials == | == Video Tutorials == | ||
| − | Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.1 Basic Richter Mechanics) | + | * [https://youtu.be/L9AOtkhWThQ Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.1 Basic Richter Mechanics)] |
| − | + | * [https://youtu.be/xGTiGvbXqWU Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.2 Richter Basic Mechanics Addendum)] | |
| − | Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.3.1 Richter Advanced Mechanics) | + | * [https://youtu.be/8pBo0Ozks-o Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.2 Richter Intermediate Mechanics)] |
| − | + | * [https://youtu.be/EqcV4My9_6g Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.3.1 Richter Advanced Mechanics)] | |
== Speed Values == | == Speed Values == | ||
Revision as of 07:01, 15 June 2018
| Richter Belmont | |
|---|---|
| platforms | XBLA |
| PlayStation | |
| categories | Any% |
| All Bosses | |
Richter speedruns revolve around execution. This page includes information on the character, his special moves and some of the advanced tricks that can be performed.
Contents
Character Information
- Base Hit Points: 50
- HP gained per HP Max UP: 10
- Defense: 0
- Second castle damage multiplier: 2x
Special Moves
| Move | Input | Damage | Total frames | Invincible frames | Notes |
|---|---|---|---|---|---|
| Uppercut | 80 | 46 | 0 | Cannot execute special moves for 4 frames after ceiling bonk. |
| Move | Input | Damage | Total frames | Invincible frames | Notes |
|---|---|---|---|---|---|
| Slide | 20 | 46 | 0 | Can be chain-canceled into itself after 14 frames. |
Tricks
Skips
Categories
Video Tutorials
- Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.1 Basic Richter Mechanics)
- Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.1.2 Richter Basic Mechanics Addendum)
- Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.2 Richter Intermediate Mechanics)
- Turbo Tutorials: Castlevania: Symphony of the Night Any% (0.2.3.1 Richter Advanced Mechanics)
Speed Values
| horizontal speed values | vertical speed values | ||
|---|---|---|---|
| walking | 1.25 | uppercut with scroll lock | 4.0 UP |
| damage boost | 1.25 | damage boost TOP | 3.0 UP |
| jumping | 1.25 | jump TOP | 5.8 UP |
| uppercut | 1.25 | uppercut | 7.5 UP |
| backflip | 1.5 | backflip TOP | 4.5 UP |
| run | 2.3 | ||
| fall | 0.8 | falling TOP | 7.0 DOWN |
| blade dash TOP | 5.2 | ||
| slide TOP | 5.8 | zipping | 32.0 DOWN |
| slide kick TOP | 6.1 | slide kick flip TOP | 4.8 UP |
| blade dash optimal AVERAGE | 3.5 | ||
| slide optimal AVERAGE | 4.5 | ||



