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SOTN Maria All Bosses

151 bytes added, 05:07
Dive Kick
[[File:MariaDiveKick.png|200px|right]]
* Can be cancelled into subweapon, which preserves momentum, helps eliminate landing recovery if timed properly and enables other aerial action such as another dive kick or another super jump.
* You will slide across the floor if you do it after a Front Kick.
* Input is preserved for long enough to allow you to go into a high jump afterwards
== Area Strats ==
27
edits

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