Difference between revisions of "Cv1/level1"

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([Show/Hide] Stage 01)
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<span style="color:#00FF00">Recommended to newcomers</span><br />
 
<span style="color:#00FF00">Recommended to newcomers</span><br />
 
{{#ev:youtube|WytD-jPacY0|550}}
 
{{#ev:youtube|WytD-jPacY0|550}}
*Jump into the gate.
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*Jumping into the gate as shown is faster. This is because as soon as Simon touches the castle entrance, the game automatically moves him at a slower speed, so you want to jump to preserve normal speed.
 
*How to deal with zombies.
 
*How to deal with zombies.
 
*When to get the whip (don't get it off the first low candle).
 
*When to get the whip (don't get it off the first low candle).
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{{#ev:youtube|a1-C85VCv5A|550}}
 
{{#ev:youtube|a1-C85VCv5A|550}}
 
*The optimal frame to jump into gate is the one shown in the video, where Simon turns around for a very brief moment before going into the castle.
 
*The optimal frame to jump into gate is the one shown in the video, where Simon turns around for a very brief moment before going into the castle.
*Kmac Watch off the first zombie is a frame perfect window that works on every pattern.
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*Aim to get the Stopwatch off the first zombie. Break the first candle to get the whip upgrade, then jump and whip the zombie on landing. Whipping to get the Stopwatch is a 1-frame window.
**Pay attention if there's two or more zombies at the start, as the second one will also drop a Money Bag if the Stopwatch drops and it'll advance the item chart to Slot 2 (possibly put a gif of this happening here).
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**Pay attention if there's two or more zombies at the start, as the additional zombie will also generate a Money Bag if the Stopwatch drops and it'll advance the item chart to Slot 2. This needs to be taken into consideration later for a more optimal Level 3. (possibly put a gif of this happening here)
*Explain how to deal with Second Wave if Stopwatch is already in hand, possibly with a picture to point out visual cue for first jump.
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*If you successfully got the stopwatch already, go through the second wave of zombies as shown in the video to make it less likely to collect additional item drops (possibly add picture with visual cue for first jump)
  
 
If you don't have a Stopwatch by the second wave, use this strat:<br />
 
If you don't have a Stopwatch by the second wave, use this strat:<br />
(Link to video showcasing how to get watch on second wave on all possible zombies and patterns)
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{{#ev:youtube|Y6TNwlSusLY|400}}
*Explanation
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*You should aim to get the stopwatch on these two zombies showcased. The exact timing of the whips to get the stopwatch depends on how much time has already been lost whipping previous zombies: the more time has been lost, the earlier your whip will have to be to get the stopwatch.
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**If the first zombie in this wave doesn't spawn, you should delay the whip on the second zombie by a lot.
  
 
=== Alternate Watch Manip Strats ===
 
=== Alternate Watch Manip Strats ===

Revision as of 22:34, 24 April 2021

This article is a heavy WIP.

Level Details
Game Castlevania
Level sections Stage 1, Stage 2, Stage 3
Level name 1
Previous level None
Next level Level 2

[Show/Hide] Stage 01

[Show/Hide] Stage 02

[Show/Hide] Stage 03