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Castlevania Speedrunning β

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Cv4/graphic

752 bytes added, 19:44, 25 August 2019
Spirte Assembly Format and Tutorials
== Spirte Assembly Format and Tutorials ==
 
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===Format===
 
Assembly
Address Frame 1 Frame2
20af4 04 fd 09 06 28 ed 09 04 28 f8 f9 02 28 f5 e9 00 28 03 f8 09 0c 28 f7 f9 0a 28 f5 e9 08 28
ss aa bb cc dd aa bb cc dd aa bb cc dd aa bb cc dd ss aa bb cc dd aa bb cc dd aa bb cc dd
 
ss=Size Number of 2x2 queuers to use. 00 Is not a number and will overload.
 
aa=Offset (01 move one pixel right 80 will wrap)
bb=Offset (01 move one pixel down 80 will wrap)
cc=Tile Pick Tile Square 2x2 ..
dd=Orientation and Palettes
First byte:
2=Normal
6-7=Mirror
A-B=Flip
E-F=MirrorFlip
BadNumbers=0 1 3 4 8 c d
Second byte
0=Pal 0
2=Pal 1
4=Pal 2
6=Pal 3
8=Pal 4
a=Pal 5
c=Pal 6
e=Pal 7
 
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