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Castlevania Speedrunning β

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Cv3/rommap

480 bytes added, 08:40, 21 July 2019
Timer and some Checkpoints
a=Timer (hunderd)
b=Checkpoint Block
 
==MiscTables and how to expand it==
 
 
A111 TableToEnableMisc (Also Moves MiscPointer)
 
00=NoMisc
01=Stage 00 01 02
02=Stage 01 00 00
03=Stage 01 00 02
04=Stage 01 01 00
0A=Stage 02 00 00
..
 
a199 MiscDataPointerTable (You will need to move first pointer and location to make space for more Pointer and have events on more levels)
 
Format AA BB
 
AA LowByte CPU bus Address of data location
BB HighByte CPU bus Address of data location
 
BEC3-BFFF FreeSpace
3c800-3c8ff FreeSpace??
==Things I would like to research and add==