Difference between revisions of "SOTN/Maria"

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Revision as of 10:49, 16 June 2018

Maria Renard
SotnMaria.jpg
platforms Sega Saturn
categories Any%
All Bosses

Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few hits without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.

Character Information

  • HP: ~200
  • MP: ~60
  • MP regenerates at a rate of around 1 MP per 48 frames.
  • HP gained per HP max up: 10

Special Moves

Move Input Damage MP Cost Total frames Invincible frames Notes
Front Kick SotnArrowR.pngSotnArrowR.png+ KICK 45 1 60 0
Move Input Damage MP Cost Total frames Invincible frames Notes
Uppercut SotnArrowD.pngSotnArrowU.png + JMP 80 2 46 0
Move Input Damage MP Cost Total frames Invincible frames Notes
Slide SotnArrowD.png(hold) + JMP 20 1 39 0 Can be chained after 27 frames.

Techniques

Move Input Notes
Diving Uppercut SotnArrowD.png + JMP + SotnArrowU.png + JMP Must be in the air and have executed all remaining jumps.

Skips

Categories

Video Tutorials

Speed Values

horizontal speed values
walking / jumping 1.5
running 2.75
slide optimal AVG 4.5
slide TOP 6.5
front kick AVG 4.2
front kick TOP 6.5
dive kick AVG 5.0
dive kick TOP 5.5
uppercut diagonal 4.8