Difference between revisions of "SOTN/Alucard"

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== Character Information ==
+
== Character Information and Mechanics ==
  
 
*MP gained each level: 4 or 5
 
*MP gained each level: 4 or 5
 
*Base stats: see [[SOTN Prologue#Bonuses | Prologue#Bonuses]]
 
*Base stats: see [[SOTN Prologue#Bonuses | Prologue#Bonuses]]
 +
*Landing from great heights(around 128px) causes Alucard to get locked out of moving for 10 frames if he walked off a ledge or 33 if he jumped or untransformed. This stun can be canceled by jumping or tapping shield.
  
 
== Special Moves ==
 
== Special Moves ==
  
 
{| class="wikitable"
 
{| class="wikitable"
!Move
+
!width="200"|Move
!Input
+
!width="420"|Input
!MP cost
+
!MP
 
!Total frames
 
!Total frames
!Invincible frames
+
!Invincible
!Damage
+
!DMG
 
!Notes
 
!Notes
 
|-
 
|-
Line 58: Line 59:
 
|style="background-color:#252525;"|63
 
|style="background-color:#252525;"|63
 
|style="background-color:#252525;"|50
 
|style="background-color:#252525;"|50
|style="background-color:#252525;"|Can be chained. Speed is a constant 6.0 regardless of trajectory.
+
|style="background-color:#252525;"|Speed is a constant 6.0 regardless of trajectory. Slows down to ~5.5 when going forward against an upward slope, but can be mitigated by holding up.
|}
 
 
 
{| class="wikitable"
 
!Move
 
!Input
 
!MP cost
 
!Total frames
 
!Invincible frames
 
!Damage
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Gravity Boots
 
|style="background-color:#252525;"|Gravity Boots
Line 85: Line 76:
 
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|Can be chained.
 
|style="background-color:#252525;"|Can be chained.
|}
 
 
{| class="wikitable"
 
!Move
 
!Input
 
!MP cost
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Soul Steal
 
|style="background-color:#252525;"|Soul Steal
Line 104: Line 88:
 
1px 1px 0 #000; ">ATK</span>
 
1px 1px 0 #000; ">ATK</span>
 
|style="background-color:#252525;"|50
 
|style="background-color:#252525;"|50
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"| Each hit heals Alucard for 8hp.
 
|style="background-color:#252525;"| Each hit heals Alucard for 8hp.
|}
 
 
{| class="wikitable"
 
!Move
 
!Input
 
!MP cost
 
!Damage
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Tetra Spirit
 
|style="background-color:#252525;"|Tetra Spirit
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|style="background-color:#252525;"|10
 
|style="background-color:#252525;"|10
 
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|15
 
|style="background-color:#252525;"|Charge for 32+ frames. Charge is ignored if you start from [[file:SotnArrow7.png]] or [[file:SotnArrow9.png]], so try to go to neutral then to [[file:SotnArrowU.png]].
 
|style="background-color:#252525;"|Charge for 32+ frames. Charge is ignored if you start from [[file:SotnArrow7.png]] or [[file:SotnArrow9.png]], so try to go to neutral then to [[file:SotnArrowU.png]].
|}
 
 
{| class="wikitable"
 
!Move
 
!Input
 
!Alternative Input
 
!MP cost
 
!Damage
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Summon Spirit
 
|style="background-color:#252525;"|Summon Spirit
|style="background-color:#252525;"|[[file:SotnArrowL.png]][[file:SotnArrowR.png]][[file:SotnArrowU.png]][[file:SotnArrowD.png]]+ <span style="
+
|style="background-color:#252525;"|[[file:SotnArrowL.png]][[file:SotnArrowR.png]](or <span style="
color: white;
 
font-weight: bold;
 
font-size: 20px;
 
text-shadow:
 
-1px -1px 0 #000,
 
1px -1px 0 #000,
 
-1px 1px 0 #000,
 
1px 1px 0 #000; ">ATK</span>
 
|style="background-color:#252525;"|[[file:SotnArrowL.png]]+ <span style="
 
 
color: white;
 
color: white;
 
font-weight: bold;
 
font-weight: bold;
Line 155: Line 118:
 
1px -1px 0 #000,
 
1px -1px 0 #000,
 
-1px 1px 0 #000,
 
-1px 1px 0 #000,
1px 1px 0 #000; ">NEUTRAL</span> + [[file:SotnArrowU.png]][[file:SotnArrowD.png]]+ <span style="
+
1px 1px 0 #000; ">NEUTRAL</span>)[[file:SotnArrowU.png]][[file:SotnArrowD.png]]+ <span style="
 
color: white;
 
color: white;
 
font-weight: bold;
 
font-weight: bold;
Line 167: Line 130:
 
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|
 
|style="background-color:#252525;"|
|}
+
|style="background-color:#252525;"|12
 
+
|style="background-color:#252525;"|
{| class="wikitable"
 
!Move
 
!Input
 
!MP cost
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Dark Metamorphosis
 
|style="background-color:#252525;"|Dark Metamorphosis
Line 186: Line 144:
 
1px 1px 0 #000; ">ATK</span>
 
1px 1px 0 #000; ">ATK</span>
 
|style="background-color:#252525;"|10
 
|style="background-color:#252525;"|10
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|
 
|style="background-color:#252525;"|
|}
 
 
{| class="wikitable"
 
!Move
 
!Input
 
!MP cost
 
!Damage
 
!Notes
 
 
|-
 
|-
 
|style="background-color:#252525;"|Hellfire
 
|style="background-color:#252525;"|Hellfire
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1px 1px 0 #000; ">ATK</span> + control teleport movement
 
1px 1px 0 #000; ">ATK</span> + control teleport movement
 
|style="background-color:#252525;"|15
 
|style="background-color:#252525;"|15
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 
|style="background-color:#252525;"|30
 
|style="background-color:#252525;"|30
 
|style="background-color:#252525;"|hold down to cancel the attack.
 
|style="background-color:#252525;"|hold down to cancel the attack.
 +
|-
 +
|style="background-color:#252525;"|Shield Rod Spell
 +
|style="background-color:#252525;"|<span style="
 +
color: white;
 +
font-weight: bold;
 +
font-size: 20px;
 +
text-shadow:
 +
-1px -1px 0 #000,
 +
1px -1px 0 #000,
 +
-1px 1px 0 #000,
 +
1px 1px 0 #000; ">SHIELD</span> + <span style="
 +
color: white;
 +
font-weight: bold;
 +
font-size: 20px;
 +
text-shadow:
 +
-1px -1px 0 #000,
 +
1px -1px 0 #000,
 +
-1px 1px 0 #000,
 +
1px 1px 0 #000; ">ATK</span>
 +
|style="background-color:#252525;"|20
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|0
 +
|style="background-color:#252525;"|Alucard shield spell lasts around 69 seconds of holding the shield out. Ends prematurely if you run out of mana and try to use it.
 +
 
|}
 
|}
 
  
 
== Techniques ==
 
== Techniques ==
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== Glitches ==
 
== Glitches ==
 
* [[Reverse Shift Line| Reverse Shift Line (RSL)]]
 
* [[Reverse Shift Line| Reverse Shift Line (RSL)]]
* [[SOTN Richter Skip| Richter Skip]]
 
 
* [[SOTN Shop Glitch| Shop Glitch]]
 
* [[SOTN Shop Glitch| Shop Glitch]]
 
* [[Wolf Floor Clip| Wolf Floor Clip]]
 
* [[Wolf Floor Clip| Wolf Floor Clip]]
 
* [[SOTN Shift Line| Shift Line]]
 
* [[SOTN Shift Line| Shift Line]]
 
* [[SOTN Chapel Warps| Chapel Warps]]
 
* [[SOTN Chapel Warps| Chapel Warps]]
 +
* [[SOTN Camera Unlock| Camera Unlock]]
 +
* [[SOTN Revenge Tech| Revenge Tech]]
  
 
== Common Skips ==
 
== Common Skips ==

Revision as of 12:44, 25 June 2018

Alucard
SotnAlucard.png
platforms XBLA
PlayStation
categories Any%
All Bosses
Glitchless Any%

Alucard runs are longer and more complex, including numerous tricks and glitches. This page includes information on the character, his special moves and some of the advanced tricks that can be performed.


Character Information and Mechanics

  • MP gained each level: 4 or 5
  • Base stats: see Prologue#Bonuses
  • Landing from great heights(around 128px) causes Alucard to get locked out of moving for 10 frames if he walked off a ledge or 33 if he jumped or untransformed. This stun can be canceled by jumping or tapping shield.

Special Moves

Move Input MP Total frames Invincible DMG Notes
Wing Smash JMP (hold) +SotnArrowU.pngSotnArrow7.pngSotnArrowL.pngSotnArrow1.pngSotnArrowD.pngSotnArrow3.pngSotnArrowR.png+ JMP (release) 8 63 63 50 Speed is a constant 6.0 regardless of trajectory. Slows down to ~5.5 when going forward against an upward slope, but can be mitigated by holding up.
Gravity Boots SotnArrowD.pngSotnArrowU.png+ JMP 4 44 0 0 Can be chained.
Soul Steal SotnArrowL.pngSotnArrowR.pngSotnArrow3.pngSotnArrowD.pngSotnArrow1.pngSotnArrowL.pngSotnArrowR.png+ ATK 50 0 0 0 Each hit heals Alucard for 8hp.
Tetra Spirit SotnArrowU.png(charge)SotnArrow9.pngSotnArrowR.pngSotnArrow3.pngSotnArrowD.png+ ATK 10 0 0 15 Charge for 32+ frames. Charge is ignored if you start from SotnArrow7.png or SotnArrow9.png, so try to go to neutral then to SotnArrowU.png.
Summon Spirit SotnArrowL.pngSotnArrowR.png(or NEUTRAL)SotnArrowU.pngSotnArrowD.png+ ATK 5 0 12
Dark Metamorphosis SotnArrowL.pngSotnArrow7.pngSotnArrowU.pngSotnArrow9.pngSotnArrowR.png+ ATK 10 0 0 0
Hellfire SotnArrowU.pngSotnArrowD.pngSotnArrow3.pngSotnArrowR.png+ ATK + control teleport movement 15 0 0 30 hold down to cancel the attack.
Shield Rod Spell SHIELD + ATK 20 0 0 0 Alucard shield spell lasts around 69 seconds of holding the shield out. Ends prematurely if you run out of mana and try to use it.

Techniques

Glitches

Common Skips

Categories

main

miscellaneous

Video Tutorials

Speed Values

horizontal speed values vertical speed values
Walking 1.5 Gravity Boots 12.0 UP
Jumping 1.5 Gravity Boots with scroll lock 4.0 UP
Wing Smash 6.0 Jump TOP 4.9 UP
Backdash TOP 3.5 Double jump TOP 4.1 UP
Wolf Dash TOP 3.0 Wing Smash TOP 6.0 UP
Big Toss 8.0 Falling TOP 7.0 DOWN
Skill of Wolf TOP 5.0 Divekick TOP 7.0 DOWN
Power of Wolf TOP 9.0 Zipping Mist 16.0
Optimal frontslide Average 3.3 Zipping 32.0 DOWN
Glitchtoss 4.0 Mist flying TOP 0.5 UP
Diagonal Gravity Boots 3.0 Power of Mist 1.0
Thrust special TOP 2.5 Bat flying 1.3
Bat flying forward 1.2 Wolf high jump TOP 4.9
Bat flying Diagonal 0.8
Mist Flying TOP 0.5