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Castlevania Speedrunning β

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Dracx/glitches softlocks

203 bytes added, 18:41, 18 May 2023
m
updated spelling of Richter
=== Stage 4 Repressed Platform Spawns ===
Falling down and moving Ritcher to a specified x/y position spawns the platforms. This is done in the TAS to force certain curse skull/platform patterns.
=== Maria and Annette Graphical Glitches ===
* Hitting jump B within a frame window prior to entering the room with Maria/Annette will allow start the cut scene with Ritcher to jump jumping towards her.* Hitting Y + Up within a frame window prior to entering the room with Maria/Annette causes her sprite to disappear* Hitting Y + Up within a frame window prior to entering the room with Maria causes her to disappearnot be generated.
=== Orb softlock ===
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When you land on the ledge that triggers the bridge opening animation, you have one frame to input a move. If you land on the farthest pixel to the right, and hold right on the dpad, you'll fall off the cliff and softlock. A similar effect can be achieved by landing on the farthest pixel to the left and holding left to fall off on the lower ledge: this will make Richter jump off by himself during the cutscene and softlock.
 
=== Techno Richter ===
 
If Richter defeats Dracula at the same time as being hit, and performs an item crash his sprite will be altered to 'Techno Ritcher'
 
[[File:Techno_Ritcher.gif]]
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