Difference between revisions of "Cv4/stage1"

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(Sub 40 Video Serie)
(Tutorials)
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'''1-2 Clip Tutorial minimal input (bogaabogaa)'''
 
'''1-2 Clip Tutorial minimal input (bogaabogaa)'''
 
<div class="mw-collapsible-content">{{#ev:youtube|P4kmpf9C3jo|560}}
 
<div class="mw-collapsible-content">{{#ev:youtube|P4kmpf9C3jo|560}}
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'''1-2 Clip Tutorial (bogaabogaa)'''
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''' Frame to let go '''
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[[File:WallClipFrame_to_let_go.png]]
  
 
''' Pixels To Jump Into Transition '''
 
''' Pixels To Jump Into Transition '''
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[[File:WallClipTPpixel3.jpg | 320px]]
 
[[File:WallClipTPpixel3.jpg | 320px]]
 
[[File:WallClipTPpixel4.jpg | 320px]]
 
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'''Notes:'''
 
'''Notes:'''

Revision as of 16:36, 11 April 2021

Level Details
Game Super Castlevania IV
Level sections 1-1, 1-2, 1-3
Level name Horse Stables
Previous level None
Next level Stage 2

Safe Route

A basic overview of the level if you're starting out with the game or want to know safer methods to finish the level.

Safe Strat 1-1 Video by JustDefend

Safe Strat 1-2 Video by JustDefend

Safe Strat 1-3 Video by JustDefend

Sub 40 Video Serie

Optimal Route

Tutorials

1-2 Ring Wall Clip

1-2 Clip Tutorial (Joe)

Notes:

  • 2 frame window (saves ~0.6sec)

1-2 Clip Tutorial (Hanage)

1-2 Clip Tutorial minimal input (bogaabogaa)

1-2 Clip Tutorial (bogaabogaa)

1-2 Wall Clip Tutorial (by jay_cee)

Frame to let go

WallClipFrame to let go.png

Pixels To Jump Into Transition

WallClipTPpixel1.jpg WallClipTPpixel2.jpg WallClipTPpixel3.jpg WallClipTPpixel4.jpg


Notes:

  • These are the 4 pixels where Simon can jump into the screen transition.
  • This is only relevant when performing the wall clip.

1-3 Medusa Boosts

Stage 1 1st Medusa Head Boost.jpg Stage 1 2nd Medusa Head Boost.jpg


1-2 Ring-Room Full-Halfie

1-2 Ring Room Zip

Notes:

  • 2 frame window. Much more difficult than wall clip, since you have to adjust during the swing to get the correct angle.

Stage 1 Route Improvement

Notes:

  • This showcases an alternative bat strat

Strat compare and how much frames they save

Stair Skip (4 Frames)


1-2 Ring-Room Time Save

  • This showcases the time saved from successfully executing the Ring Glitch.


Early stair rab in the horse stables (7 and 2+ frames)