Difference between revisions of "Cv3/Stage9 Alucard US"
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== General Advice == | == General Advice == | ||
− | Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind! | + | Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the exact same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind! |
== Full level playthrough == | == Full level playthrough == | ||
+ | === Optimal === | ||
{{#ev:youtube|PG3Rva6BYOQ|560||}} | {{#ev:youtube|PG3Rva6BYOQ|560||}} | ||
− | :* | + | :*Uses Baize's strategy for getting past the vertical room in 9-02. |
== Strategies == | == Strategies == |
Revision as of 20:25, 19 February 2018
Contents
General Advice
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the exact same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!
Full level playthrough
Optimal
- Uses Baize's strategy for getting past the vertical room in 9-02.
Strategies
9-02
levelengine/kmac Strategy
todo: put video here
Baize86 Strategy
todo: put video here