Difference between revisions of "Cv1/level5"

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([Show/Hide] Scroll Glitch)
([Show/Hide] Scroll Glitch)
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Pixel notes for the Scroll Glitches
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Stage 13
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Start on 7A
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turn around, backwards jump and turnaround to land on
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A4 -> A1
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14 frame Walk to B0
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B0 2 frame turnaround AE
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14 frame walk end on BC
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quick left turn around (between 2-5 frames?) and then walk right
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Stage 14
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Start
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2FE
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328 -> 326
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334 -> 332
  
 
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Revision as of 01:50, 25 November 2021

Level Details
Game Castlevania
Level sections Stage 13, Stage 14, Stage 15
Level name 5
Previous level Level 4
Next level Level 6

[Show/Hide] Stage 13

Screen 13-1 Simple

Upon gaining control of Simon walk forward, jump and throw a water to land on the first flea man, continue forward and the second flea man should jump over Simon and jump into the holy water fire. Next you will have to react to first skeleton's action. He can might walk towards Simon and not attack, in which case you can jump and whip him - be aware this skeleton has a habit of dropping a sub weapon - luckily there is a backup holy water in the last candle on this lower level. The other pattern the skeleton may give you is to hang back and throw bones at Simon. You'll have to hesitate to dodge the bones and then jump and whip him.

Once you have the Skeleton taken care of you can use the flea man to boost up to the next platform - stand here for that boost:

CV1SafeFleaManBoost.png

The upper skeleton will have either jumped down onto the same platform as Simon and should be to your right, in which case you can jump to the next higher platform and proceed left. Otherwise if the skeleton is still to the left of Simon you will have to whip him.

Screen 13-1 BTP

For the Burn the Past Strat which manipulates the lower skeleton, start by walking forward and doing a falling whip to hit the first flea man and the candle. Then jump and whip the second flea man, this should result in the skeleton coming towards you and not most of the time not throwing any bones.

Fast Flea Man Boost

Instead of stopping (see above) and waiting for the flea man to come to Simon you can walk forward and get a faster boost like so:

CV1FastFleaManBoost1.png CV1FastFleaManBoost2.png

Screen 13-1 Shemmy Boost

This was a faster flea man boost and manipulation that was being done pre-scroll glitch.

13-2 Simple

Once you go up the stairs, jump onto the platform and whip the lower skeleton, then wait for the upper skeleton to throw a bone, jump in the air and boost to the upper platform off of the bone. Whip that skeleton but beware this skeleton is very prone to being the correct pixel for a subweapn drop. Walk to your right and go down the stairs. If needed there is a breakable block here for a multiplier:

Once you come down the stairs, jump off of the platform and immediately jump over the red skeleton that will reassemble itself from the ground. Walking right, walk under the two flea men who will hop over Simon if you continue to hold right, and then jump and throw a holy water here:

This will hit the next red skeleton but also the flea men will follow Simon and get hit by the flames. Continue to the right and then jump and throw another holy water here:


Walk under the flea man who will jump into the holy water flames then stop and whip here to get the meat. Continue to the door.


[Show/Hide] Stage 14

[Show/Hide] Stage 15

[Show/Hide] Scroll Glitch

SBDWolf talking about the scroll glitches

Here's Shockra Tease talking about both Scroll Glitches

Advanced Stage 14

Pixel notes for the Scroll Glitches

Stage 13 Start on 7A turn around, backwards jump and turnaround to land on A4 -> A1 14 frame Walk to B0 B0 2 frame turnaround AE 14 frame walk end on BC quick left turn around (between 2-5 frames?) and then walk right

Stage 14 Start 2FE 328 -> 326 334 -> 332

[Show/Hide] Death Fight