Open main menu

Castlevania Speedrunning β

Cv1/level1

Revision as of 13:26, 24 March 2021 by SBDWolf (talk | contribs)

This article is a heavy WIP.

Level Details
Game Castlevania
Level sections Stage 1, Stage 2, Stage 3
Level name 1
Previous level None
Next level Level 2

Contents

[Show/Hide] Stage 01

Simple

Recommended to newcomers
(Link to video)

  • Jump into the gate.
  • How to deal with zombies.
  • When to get the whip.
  • Dealing with zombies at the end.

Stopwatch Manipulation (Optimal)

(Link to video)

  • The optimal frame to jump into gate is the one shown in the video, where Simon turns around for a very brief moment before going into the castle.
  • Kmac Watch off the first zombie is a frame perfect window that works on every pattern.
    • Pay attention if there's two or more zombies at the start, as the second one will also drop a Money Bag if the Stopwatch drops and it'll advance the item chart to Slot 2 (possibly put a gif of this happening here).
  • Explain how to deal with Second Wave if Stopwatch is already in hand, possibly with a picture to point out visual cue for first jump.

If you don't have a Stopwatch by the second wave, use this strat:
(Link to video showcasing how to get watch on second wave on all possible zombies and patterns)

  • Explanation

Alternate Watch Manip Strats

(Link to video, basically old watch strats)

  • This watch manipulation is a lot more complex as the actions are different from pattern to pattern, but it can always avoids a second item drop from happening in this stage, and some people may find the timing a little less awkward on some of these patterns.

TAS Framerule

(Captcha's clip)

  • It's stupid.

[Show/Hide] Stage 02

Easier Bat Boost

Recommended to newcomers
(Link to video)

  • Blah blah blah
  • Would Stopwatch manipulation be included here? If not, we could have an additional section for it.

Manual Bat Boost

(Link to video)

  • (Waiting at the ledge)
  • Mainly to be used as a backup if the Bat Boost failed.

Early Boost (Stopwatch)

(Link to video)

  • Easier buffer

Optimal Early Boost (Stopwatch)

(Link to video)

  • How to save a Framerule.

[Show/Hide] Stage 03

Axe strats

Should this be recommended to newcomers?
(Link to video)

  • Get potion.
  • Position Simon in correct spot for Axe kill on boss.
  • Orb grab

Simple Stopwatch kill

(Link to video)

  • Boss's pattern is dependent on how many frames have elapsed since the start of the screen.
  • Get potion, clunk off the ledge.
  • Get into position, let Bat go through Simon, activate Stopwatch, go ham.
  • Orb Grab.
  • This can also be used as a backup for the Crit strat.

Simple Crit

(Link to video)

  • Clunk, get consistent pattern.
  • Crit.

Advanced Crit (Optimal)

  • Whip cancel landing off ledge, possibly skip potion.

(LInk to video of 3-frame pattern)

  • Slower, but but acceptable. Explanation.

(Link to video of 2-frame pattern)

  • Explanation

(Link to video of 1-frame pattern)

  • Explanation

(Link to video of 0-frame pattern (TASCrit))

  • Explanation, point out that this is best pattern

(Link to video of clunk (Also TASCrit))

  • Just to point out that a clunk gives you TASCrit)

(LInk to video of more patterns possibly? We just do the 2-frame movement for those anyway. Point this out in some way)

Backups

Rare Double Zombie pattern

(Link to video)

  • For Stopwatch/Crit users
  • Take the boost, jump clunk.

Late jump on TASCrit

(Link to video)

  • Explanation

Truefalse's tutorial on Bat Crit

Can probably remove this once the page is done, this video is already in the Tutorials page anyway.

Boss

Critical hit glitch (optimal)

Tutorial by Truefalse