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Castlevania Speedrunning β

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Cv1/ScrollGlitch

29 bytes added, 17 April
Training Resources
Unfortunately, this approach does have a few downsides. First, each turnback will cost an extra 4 frames. In addition, you will often have to do one extra turnback relative to the two pixel turnback. If targeting block 2 or 3, I would recommend 4 turnbacks. Anything below that, I would recommend 3 turnbacks.
=== Training Resources , Starting Pixels and Timings ===
ROMHack - A romhack is available on the CV1 discord. When used, it will print out Simon’s pixel coordinates. In addition, it will print the Block Counter.
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