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Most Soma categories make heavy use of RNG manipulation sequences (often called "manips") to guarantee that specific items always drop from certain enemies. This allows runners to use routes which would otherwise require impossibly low drop odds to succeed.
Whenever a new game is started or a save file is loaded, the RNG seed will always be reset to the same value. From that point, a runner can perform movements and actions which deterministically advance the RNG value to one that produces the desired drop.
Julius mode is unable to make use of manips since it has no method to suspend and reload the game.
= Baselard manip =
:''Main article [[AoS/Baselard_manip | Baselard manip]]''
This manip is used by almost every category, and is the first thing most new runners should learn.
= Any% manips =
:* '''[[AoS/Tasty_Meat_manip | Tasty Meat manip]]'''
:* '''[[AoS/Lubicant_manip#Soma_Any% | Lubicant+Muramasa manip (Any% version)]]'''
= Any% No 0HP manips =
:* '''[[AoS/Creaking_Skull_manip | Creaking Skull manip]]'''
:* '''[[AoS/Manticore_manip#Soma_Any% | Manticore manip (Any% No 0HP version)]]'''
:* '''[[AoS/Lubicant_manip#Soma_Any% | Lubicant+Muramasa manip (Any% No 0HP version)]]'''
= Glitchless manips =
TODO
= All Bosses manips =
TODO
= 100% All Souls manips =
TODO
Whenever a new game is started or a save file is loaded, the RNG seed will always be reset to the same value. From that point, a runner can perform movements and actions which deterministically advance the RNG value to one that produces the desired drop.
Julius mode is unable to make use of manips since it has no method to suspend and reload the game.
= Baselard manip =
:''Main article [[AoS/Baselard_manip | Baselard manip]]''
This manip is used by almost every category, and is the first thing most new runners should learn.
= Any% manips =
:* '''[[AoS/Tasty_Meat_manip | Tasty Meat manip]]'''
:* '''[[AoS/Lubicant_manip#Soma_Any% | Lubicant+Muramasa manip (Any% version)]]'''
= Any% No 0HP manips =
:* '''[[AoS/Creaking_Skull_manip | Creaking Skull manip]]'''
:* '''[[AoS/Manticore_manip#Soma_Any% | Manticore manip (Any% No 0HP version)]]'''
:* '''[[AoS/Lubicant_manip#Soma_Any% | Lubicant+Muramasa manip (Any% No 0HP version)]]'''
= Glitchless manips =
TODO
= All Bosses manips =
TODO
= 100% All Souls manips =
TODO