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We are now going to choose which actual blocks on the column will be updated. The game manages a special variable called the Block Counter that determines that location. This variable maps to the tiles vertically like so:
[[File:CV1 ScrollGlitch2CV1_ScrollGlitch2.png|550px]]
The block counter has a value between 0 and 7, inclusive; however, only the values 1-6 actually map to blocks.
Here is how the algorithm works: