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== Maria Tech == '''Projectile Attack'''
* Level 3 Fireball
** Recovery can be cancelled with a slide
** Also provides a shield that can stop enemy projectiles
'''Flying Kick'''
* Puts you in direction lock if not cancelled
* Nullifies landing recovery
== Area Strats ==
'''Entrance'''
The fastest strategy here is to use Maria's level 3 fireball and chain slides. Keep in mind that this does make this section more RNG-heavy though. For a more conservative strategy, simply do Flying Kicks buffering them whenever you can.