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SOTN/Alucard Any% NSC Blindfolded

748 bytes added, 03:10, 27 November 2023
Add headers and info about telling if the Clock Statue is open or closed
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== Room before Doppelganger ==
 
== Doppelganger Fight ==
 
== Outer Wall 1 ==
 
== Outer Wall 2 ==
 
== Long Hallway going left ==
 
== TODO: Rest of Marble Gallery ==
 
== Clock Room ==
 
=== Determining if the Statue is open or closed ===
 
From the center area of this room, move up against the left ledge, Pivot Right, then proceed to do 2 Left Jumps. If the Statue is Open, Alucard will travel far enough left to make it to the next room over, triggering a change in the music that you can use as a cue. If the Statue is closed, part of Alucard's jump will be interrupted, shortening the horizontal distance covered and Alucard will still be inside the Clock Room.
 
== Skelerang Room ==
 
== TODO: Olrox's Quarters ==
 
== TODO: Colosseum Entrance ==
= Save in Colosseum =
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