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Cv4/RamRomMap

Revision as of 15:28, 23 June 2019 by Bogaabogaa (talk | contribs) (RamMap)


Contents

RamMap

Address Leangth Type Description
$7e:0000 16 byte Misc Scratch RAM, is and can be used for a big number of purposes. The general purpose is temporarily preserving a value for later use in a routine.
$7e:0010 3 byte  ??  ??
$7e:001C 2 byte Camera bg0CamXPos
$7e:001e 2 byte Camera bg0CamYPos
$7e:0020 2 byte Button Button Press
$7e:0032 2 byte Menue Menue State
$7e:003A 2 byte Ctr True Frame Counter
$7e:003e 2 byte Ctr blk Fade Counter
$7e:0040 2 byte Ctr wht Fade Counter
$7e:0042 2 byte  ?? Current Windows Effect
$7e:0044 2 byte  ?? Current Transparent Effect
$7e:0046 2 byte  ?? Current Mode7 Mode
$7e:0048 2 byte  ?? CGRamPtr Palettes
$7e:0054 1 byte  ?? activeSFXRedlPtr
$7e:0078 2 byte Ctr Effect Frame Counter
$7e:0086 2 byte State Current Level Number
$7e:0088 2 byte State Current Level Mode
$7e:0008E 2 byte State Subweapon
$7e:0090 2 byte State Subweapon Multiplayer
$7e:0092 2 byte State Whip Type
$7e:00a0 2 byte Pos Camera Lock Left
$7e:00a2 2 byte Pos Camera Lock Right
$7e:00a4 2 byte Pos Camera Lock Top
$7e:00a6 2 byte Pos Camera Lock Bottom
$7e:00a8 2 byte State Background 1 Scroll x Speed
$7e:00aa 2 byte State Background 1 Scroll y Speed
$7e:00bc 2 byte Ctr Player Invulnerable Counter
$7e:0000 2 byte  ??  ??

info

RomMap

info