Maria Renard
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platforms
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Sega Saturn
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categories
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Any%
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All Bosses
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Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few hits without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.
Contents
Character Information
- HP: ~200
- MP: ~60
- MP regenerates at a rate of around 1 MP per 48 frames.
- HP gained per HP max up: 10
Special Moves
Move
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Input
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Damage
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MP Cost
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Total frames
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Invincible frames
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Notes
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Front Kick
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+ KICK
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45
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1
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60
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0
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Move
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Input
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Damage
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MP Cost
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Total frames
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Invincible frames
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Notes
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Uppercut
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+ JMP
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80
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2
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46
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0
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Move
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Input
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Damage
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MP Cost
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Total frames
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Invincible frames
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Notes
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Slide
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(hold) + JMP
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20
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1
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39
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0
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Can be chained after 27 frames.
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Techniques
Move
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Input
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Notes
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Diving Uppercut
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+ JMP + + JMP
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Must be in the air and have executed all remaining jumps.
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SkipsCategories
Video Tutorials
Speed Values
horizontal speed values
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walking / jumping
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1.5
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running
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2.75
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slide optimal AVG
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4.5
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slide TOP
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6.5
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front kick AVG
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4.2
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front kick TOP
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6.5
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dive kick AVG
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5.0
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dive kick TOP
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5.5
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uppercut diagonal
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4.8
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