| Maria Renard
|
|---|
|
|---|
| platforms
|
Sega Saturn
|
| categories
|
Any%
|
| All Bosses
|
Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few hits without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.
Contents
Character Information
- HP: ~200
- MP: ~60
- MP regenerates at a rate of around 1 MP per 48 frames.
- HP gained per HP max up: 10
Special Moves
| Move
|
Input
|
Damage
|
MP Cost
|
Total frames
|
Invincible frames
|
Notes
|
|---|
| Front Kick
|
 + KICK
|
45
|
1
|
60
|
0
|
|
| Move
|
Input
|
Damage
|
MP Cost
|
Total frames
|
Invincible frames
|
Notes
|
|---|
| Uppercut
|
 + JMP
|
80
|
2
|
46
|
0
|
|
| Move
|
Input
|
Damage
|
MP Cost
|
Total frames
|
Invincible frames
|
Notes
|
|---|
| Slide
|
(hold) + JMP
|
20
|
1
|
39
|
0
|
Can be chained after 27 frames.
|
Techniques
| Move
|
Input
|
Notes
|
|---|
| Diving Uppercut
|
+ JMP + + JMP
|
Must be in the air and have executed all remaining jumps.
|
SkipsCategories
Video Tutorials
Speed Values
| horizontal speed values
|
|---|
| walking / jumping
|
1.5
|
| running
|
2.75
|
| slide optimal AVG
|
4.5
|
| front kick AVG
|
4.2
|
| front kick TOP
|
6.5
|
| dive kick AVG
|
5.0
|
| dive kick TOP
|
5.5
|
| uppercut diagonal
|
4.8
|