Maria Renard
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platforms
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Sega Saturn
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categories
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Any%
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All Bosses
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Maria plays in a similar way to richter. All of her moves are unlocked at the start and the routes are similar. Unlike Richter she is much more resilient and can take a few without issues, allowing her to utilize damage boosts and some more room for mistakes. Console and emulator runs are separated into different categories due to a severe difference in performance.
Contents
Character Information
Special Moves
Move
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Input
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Damage
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Total frames
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Invincible frames
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Notes
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Front Kick
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+ KICK
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45
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60
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0
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Ignores airslash motion inputs for 18 frames. Can be chained when airborne. Can jump in a 6 frame window after an airslash.
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Move
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Input
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Damage
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Total frames
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Invincible frames
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Notes
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Uppercut
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+ JMP
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80
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46
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0
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Cannot execute special moves for 4 frames after ceiling bonk. Up input can be a diagonal when airborne.
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Move
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Input
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Damage
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Total frames
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Invincible frames
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Notes
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Slide
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(hold) + JMP
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20
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46
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0
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Can be chain-canceled into itself after 14 frames.
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Techniques
SkipsCategories
Video Tutorials
Speed Values
horizontal speed values
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walking / jumping
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1.5
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running
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2.75
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front kick AVG
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4.2
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front kick TOP
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6.5
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dive kick AVG
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5.0
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dive kick TOP
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5.5
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uppercut diagonal
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4.8
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