Cv3/glitches softlocks
Contents
Useful Glitches
Animationless Primary Weapon Attacks
- Alucard can do an animationless regular attack on the frame after you stop crouching.
Animationless Sub Item Drop
Frame perfect trick to skip sub item animation.
Stair Misalignment
Stairs will bring you in a diagonal line to the next platform. As far as I know this was done well in the J version. In the U version you can offset the starting position and walk off the screen on some places.
- Grant/Trevor character switch can be used to misalign on stairs in 9-01, allowing him to skip the majority of 9-01.
- Sypha can misalign on stairs in 9-01 using ice on the fleemen, allowing her to skip the majority of 9-01.
- Sypha can misalign on stairs at the end of the climb in 9-03 by using ice on the fuzzies.
Wrong Warp(s)
- A wrong warp which misaligns Grant on the stairs in stage 4-01 (the marsh) allows the player to travel through a glitch world to stage A much faster than it would take to play all of those stages.
Cyclops No Hammer Hitbox
https://clips.twitch.tv/SilkyFantasticDogSaltBae
Grant Floor Clipping
In some locations grant can jump/climb through the floor, to unintentionally skip areas of the game.
- Grant can climb through the floor before the end of 4-0B
- Grant can climb through the floor before the end of 5-0A
Grant Vertical Launching
Grant Vertical Scroll Breaking
Grant Horizontal Scrolling
Useless Glitches
Grant Boss Wrap
- Grant Wraps to the top of the screen and is more difficult to kill
https://clips.twitch.tv/LaconicImpossibleGoatFunRun
Stuck Orb drop
https://clips.twitch.tv/RespectfulBillowingShieldDoggo
Sunken City Falling Through the floor
https://clips.twitch.tv/ColdBoxyCucumberWutFace
Skeleton Sprite Transformation when falling into a pit Stage 8
https://www.twitch.tv/kutsusheeta/clip/BetterRoundMeatloafPunchTrees
Softlocks
Failed Wrong Warps
Grant Launching
Launching on 5-0C during Frankenstein's Monster Boss Fight will launch Grant to the top of the room and be unable to grab the orb to progress to the next level.