Cv1/level2
From Castlevania Speedrunning
Revision as of 00:43, 8 August 2021 by KidCharlemagneReturns (talk | contribs) (→[Show/Hide] Stage 06/Medusa Fight)
Game | Castlevania |
---|---|
Level sections | Stage 4, Stage 5, Stage 6 |
Level name | 2 |
Previous level | Level 1 |
Next level | Level 3 |
Contents
[Show/Hide] Stage 04
Standard
- Once you gain control of Simon either walk or jump to the base of the stairs, climb the stairs and then jump to the next platform. Either when jumping (or after landing on the top platform) jump and activate the stop watch. Walk past the frozen knight and bat. The difference between activation during the jump from the first platform to the second is just comfort.
- Walk up the stairs after the bat and knight. Once at the top of the stairs jump to the platform. Jump up so your head at the peak of the jump is at the candle, once you land take a step or two and jump again to jump over the bat and land on the lower small platform after the knight.
If you do this correctly you will not touch the edge of the next platform, if you do not bump into that edge then you should be able to hit the framerule at the door.
- After jumping to the next platform, jump over the knight and onto the moving platform get to the door. You can optionally whip the candle before the door mid jump.
Axe Backup
- If you have the axe instead you can immediately throw an axe to hit the knight from below this will collect the cross from the first candle. Then throw a cross when jumping to the upper platform to kill both the knight and the bat.
[Show/Hide] Stage 05
Standard
- Watch for control of Simon (I usually look at the candles) after the door. Jump immediately to have the medusa hit spawn above Simon's head level so you can just walk to the right. You need to collect 6 hearts (5 to use the watch and 6th for a holy water throw in stage 6) - you can either collect one from a candle and then get the big heart after the knight.
- Otherwise you can do the candle lottery. Similar jump immediately after the door but whip as well, collecting hearts from the higher candles. If you are not at 4 by the time you hit the raised platform it might be best to just grab the big heart.
- Once you go up the stairs do a whip buffer then jump over the two pits. Attempt to land as far to the left as you can on the second platform, pause and when the second medusa spawns jump backwards out over the pit taking a boost from the medusa to the upper platform. From there walk to the left and jump when your foot hits the following area:
Advanced
- You can make the frame rule at this door but it is tight. You need to not do a whip buffer, walk as far to edge of the first platform as you can without falling, then jump, move to the second block on the middle platform, do a jump to have the medusa head spawn higher, hesitate, jump to the next platform, then jump up and backwards to get boosted to the upper platform. Then walk right, and jump to the lowered platform at the door. Keep in mind this saves not a huge amount of time and if you miss you will fall into the pit.
[Show/Hide] Stage 06/Medusa Fight
Standard
- Walk off the very first ledge, then jump off the next one. Activate the watch when you go to jump up to the crushers platform and collect the Holy Water from the first candle. Walk under them and while holding right jump up to call the bat down, immediately jump again to boost up to the bone pillar platform. With the remaining heart, jump and throw a holy water at the next bone pillar. This allows you to walk through it but also hits the enemy enough times to get a 2x multiplier off of the next candle you break. IF the 2x multiplier falls in the bone pillar keep moving the candle at the top of the stairs should give you give you one as well.
- You can grab the rosary from the third candle in the hallway to Medusa. Grab the big heart from the candle last before Medusa's room, jump and throw two waters so you have 3 waters left.
Lag Reduction
- Alternatively when under the crushers and after collecting the water from the first candle jump and whip the remaining candles on the way to the bat boost. This should help reduce the lag in this area due to the number of sprites on the screen. The crushers won't kill you when frozen but once they become un-frozen it is instant death.