Difference between revisions of "SOTN/Alucard Any% NSC Blindfolded"
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Because of the nature of this run, the sections have been broken up by save rooms. This has been done so that the route is easier to practice, and so that run-ending mistakes can be corrected during a run by loading the most recent save. | Because of the nature of this run, the sections have been broken up by save rooms. This has been done so that the route is easier to practice, and so that run-ending mistakes can be corrected during a run by loading the most recent save. | ||
− | The primary challenges during a Blindfolded run are memorization, keeping track of where you are in a room and in the castle, and dealing with randomness in enemy patterns. The route detailed below (TODO) takes advantage of numerous sound cues and normalization setups to control for randomness as much as possible. There are still a few sections and tricks that require frame perfect or near-frame perfect inputs. | + | The primary challenges during a Blindfolded run are memorization, keeping track of where you are in a room and in the castle, and dealing with randomness in enemy patterns. The route detailed below (TODO) takes advantage of numerous sound cues and normalization setups to control for randomness and minor input error as much as possible. There are still a few sections and tricks that require frame perfect or near-frame perfect inputs. |
It is recommended that you practice each section of the route without a blindfold, but using the blindfolded moveset to get familiar with the section before you making an attempt with an actual blindfold. | It is recommended that you practice each section of the route without a blindfold, but using the blindfolded moveset to get familiar with the section before you making an attempt with an actual blindfold. |
Revision as of 03:29, 20 January 2023
Contents
- 1 Introduction to SOTN Alucard Blindfolded Any% NSC
- 2 Setup
- 3 Start
- 4 Save after Death Skip
- 5 Save before Slogra and Gaibon
- 6 Save before Doppelganger
- 7 Save in Colosseum
- 8 Save before Soul of Bat
- 9 Save after Soul of Bat
- 10 Save before Clock Tower
- 11 Save before Richter Skip
- 12 Save after Richter Skip
- 13 Save in Reverse Colosseum
- 14 Save before Relic Skip
Introduction to SOTN Alucard Blindfolded Any% NSC
Because of the nature of this run, the sections have been broken up by save rooms. This has been done so that the route is easier to practice, and so that run-ending mistakes can be corrected during a run by loading the most recent save.
The primary challenges during a Blindfolded run are memorization, keeping track of where you are in a room and in the castle, and dealing with randomness in enemy patterns. The route detailed below (TODO) takes advantage of numerous sound cues and normalization setups to control for randomness and minor input error as much as possible. There are still a few sections and tricks that require frame perfect or near-frame perfect inputs.
It is recommended that you practice each section of the route without a blindfold, but using the blindfolded moveset to get familiar with the section before you making an attempt with an actual blindfold.