              
                    <?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=AoSR%2FSoftlocks</id>
		<title>AoSR/Softlocks - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://castlevaniaspeedruns.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=AoSR%2FSoftlocks"/>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=AoSR/Softlocks&amp;action=history"/>
		<updated>2026-06-30T06:53:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=AoSR/Softlocks&amp;diff=2928&amp;oldid=prev</id>
		<title>Halgorithm: first draft</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=AoSR/Softlocks&amp;diff=2928&amp;oldid=prev"/>
				<updated>2025-09-01T21:45:10Z</updated>
		
		<summary type="html">&lt;p&gt;first draft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A softlock is a situation where the game is playable but the player can no longer progress. While the randomizer prevents certain softlocks by changing [[AoSR/Castle_changes#Room_geometry_changes | room geometry]] in a couple places, there are still some common ones you should be aware to avoid when playing the randomizer.&lt;br /&gt;
&lt;br /&gt;
= Dance Hall cellar without Malphas =&lt;br /&gt;
TODO image&lt;br /&gt;
&lt;br /&gt;
= Inner Quarters breakable floor without Malphas =&lt;br /&gt;
TODO image&lt;br /&gt;
&lt;br /&gt;
= Entering Clock Tower without Skula =&lt;br /&gt;
TODO image&lt;br /&gt;
&lt;br /&gt;
= Reservoir pit without Malphas =&lt;br /&gt;
TODO image&lt;/div&gt;</summary>
		<author><name>Halgorithm</name></author>	</entry>

	</feed>