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		<id>https://castlevaniaspeedruns.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Levelengine</id>
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		<updated>2026-05-24T11:57:47Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=1683</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=1683"/>
				<updated>2021-07-31T02:29:11Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the exact same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ===&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== Strategy ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=1682</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=1682"/>
				<updated>2021-07-31T02:28:36Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 7 is one of the toughest parts of the whole run, requiring a lot of practice, especially on the bat fight in 7-04. Because of how Alucard's fireballs disappear upon hitting something, this gives you very little room to work with up the fight, less so than the bat fight on stage 4 you do with Trevor. Try to get to the bosses at 7-07 with at least 5 health left so you can attempt the quick kill on the Cyclops (he'll hit you for at least 4).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PnNQHJJAhM8|560||}}&lt;br /&gt;
:*A very good run of stage 7 done in 2018 that used every most optimal strategy known about the stage. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
Jump from the first block off the stairs you take (point A) to enter this room, then walk right so that Alucard is a few pixels right of the center of the block near the next staircase (point B). '''This is to manipulate the blob to let you jump forward and damage boost forward on the ledge above.''' &lt;br /&gt;
After climbing up the next set of stairs, jump forward and let the blob boost you forward. Continue walking then jump from where the skeleton is in this diagram and attack right after jumping to hit the candle with the money in it with Alucard's bottom fireball. After landing from that jump, jump again but shoot the fireballs only on your way down from the jump, because the candle you need to hit is at almost the same height as the candle with money in it. If you can hit that candle, then climb down the stairs and get the big heart, then jump over the skeleton and start flying to where the bat boss is. If you have to slow down while the third skeleton is on screen, then he'll move left and not right, slowing you down and hitting you in the process.&lt;br /&gt;
&lt;br /&gt;
[[file:Reference7-04,2.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
{{#ev:youtube|a9C0h-UmeoE|560||}}&lt;br /&gt;
&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
Starts at 0:00, and is the simplest strategy of the three best ones. By staying at the top platform and waiting for the bat to fly up towards you, you only have to time fireball attacks but you could lose time if the bat stays asleep for an extra 1-2 seconds, before flying within reach.&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
Starts at 3:34, and uses the bottom middle platform while staying to the left of the bat. Now you have to time both jumps and attacks.&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
Starts at 7:20, and uses the bottom-right platform at the start of the fight, then for the second hit, jumps to the middle with a well timed attack.&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death! If you play the bridge a bit slower then 10 would be just enough.&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/glitches_softlocks&amp;diff=1681</id>
		<title>Cv3/glitches softlocks</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/glitches_softlocks&amp;diff=1681"/>
				<updated>2021-07-31T02:26:49Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Stair Softlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[cv3| previes page]]'''&lt;br /&gt;
&lt;br /&gt;
== Useful Glitches ==&lt;br /&gt;
&lt;br /&gt;
===Animationless Primary Weapon Attacks===&lt;br /&gt;
&lt;br /&gt;
* Alucard can do an animationless regular attack on the frame after you stop crouching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-Alucard_Animationless_Attack.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Grant in the JP Version can perform a similar trick with his basic knife throwing attack.&lt;br /&gt;
* Grant in the US Version can cancel the attack animation by grabbing onto a wall.&lt;br /&gt;
&lt;br /&gt;
===Animationless Sub Item Drop===&lt;br /&gt;
&lt;br /&gt;
Frame perfect trick to skip sub item animation.  This trick can be performed the frame a character drops from a block or lands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-AnimationLess Sub Item Drop.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Double Block Hit===&lt;br /&gt;
&lt;br /&gt;
*This trick can be done by both Trevor and Sypha by crouching and attacking and releasing crouch mid attack animation.  Works on blocks, but unfortunately does not score a double hit on enemies.  Grant can perform a similar trick with short hop + stab in the US version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-Double_Whip_Hit.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stair Misalignment===&lt;br /&gt;
&lt;br /&gt;
Stairs will bring you in a diagonal line to the next platform. As far as I know this was done well in the J version. In the U version you can offset the starting position and walk off the screen on some places.&lt;br /&gt;
&lt;br /&gt;
* Grant/Trevor character switch can be used to misalign on stairs in 9-01, allowing him to skip the majority of 9-01.&lt;br /&gt;
* Sypha can misalign on stairs in 9-01 using ice on the fleemen, allowing her to skip the majority of 9-01.&lt;br /&gt;
* Sypha can misalign on stairs at the end of the climb in 9-03 by using ice on the fuzzies.&lt;br /&gt;
&lt;br /&gt;
===Wrong Warp(s)===&lt;br /&gt;
&lt;br /&gt;
* A wrong warp which misaligns Grant on the stairs in stage 4-01 (the marsh) allows the player to travel through a glitch world to stage A much faster than it would take to play all of those stages.&lt;br /&gt;
&lt;br /&gt;
===Cyclops No Hammer Hitbox===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/SilkyFantasticDogSaltBae&lt;br /&gt;
&lt;br /&gt;
===Grant Floor Clipping===&lt;br /&gt;
&lt;br /&gt;
In some locations grant can jump/climb through the floor, to unintentionally skip areas of the game.&lt;br /&gt;
&lt;br /&gt;
* Grant can climb through the floor before the end of 4-0B&lt;br /&gt;
* Grant can climb through the floor before the end of 5-0A&lt;br /&gt;
&lt;br /&gt;
===Grant Vertical Launching===&lt;br /&gt;
&lt;br /&gt;
===Grant Vertical Scroll Breaking===&lt;br /&gt;
&lt;br /&gt;
* 5-0C https://www.twitch.tv/kutsusheeta/clip/LuckyAltruisticTermiteEleGiggle?filter=clips&amp;amp;range=all&amp;amp;sort=time&lt;br /&gt;
&lt;br /&gt;
===Grant Horizontal Scrolling===&lt;br /&gt;
&lt;br /&gt;
== Useless Glitches ==&lt;br /&gt;
&lt;br /&gt;
===Animationless Primary Weapon Attacks===&lt;br /&gt;
* Grant can do an animationless regular attack on the frame after you stop crouching - however not fast enough RTA vs using a regular attack, but you can do a spiderman pose on the ground.&lt;br /&gt;
* Sypha can do an animationless regular attack on the frame after you stop crouching - however it doesn't have any range.&lt;br /&gt;
&lt;br /&gt;
===Grant Boss Wrap===&lt;br /&gt;
&lt;br /&gt;
* Grant Wraps to the top of the screen and is more difficult to kill&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/LaconicImpossibleGoatFunRun&lt;br /&gt;
&lt;br /&gt;
===Sunken City Falling Through the floor===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/ColdBoxyCucumberWutFace&lt;br /&gt;
&lt;br /&gt;
===Skeleton Sprite Transformation when falling into a pit Stage 8===&lt;br /&gt;
&lt;br /&gt;
https://www.twitch.tv/kutsusheeta/clip/BetterRoundMeatloafPunchTrees&lt;br /&gt;
&lt;br /&gt;
== Glitches Under Investigation ==&lt;br /&gt;
&lt;br /&gt;
===Stuck Orb drop===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/RespectfulBillowingShieldDoggo&lt;br /&gt;
&lt;br /&gt;
== Softlocks ==&lt;br /&gt;
&lt;br /&gt;
===Failed Wrong Warps===&lt;br /&gt;
&lt;br /&gt;
===Grant Launching===&lt;br /&gt;
&lt;br /&gt;
Launching on 5-0C during Frankenstein's Monster Boss Fight will launch Grant to the top of the room and be unable to grab the orb to progress to the next level.&lt;br /&gt;
&lt;br /&gt;
===Stair Softlocks===&lt;br /&gt;
&lt;br /&gt;
There are three staircases in the game where the player loses control when using them, as the game is supposed to automatically have the player ascend up the stairs to the next screen. However, it is possible to get knocked off the stairs on the first frame the player loses control, effectively causing the game to freeze by never being able to autoclimb the stairs.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|YR9UUxlGXRI|560}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/glitches_softlocks&amp;diff=1680</id>
		<title>Cv3/glitches softlocks</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/glitches_softlocks&amp;diff=1680"/>
				<updated>2021-07-31T02:26:28Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Softlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[cv3| previes page]]'''&lt;br /&gt;
&lt;br /&gt;
== Useful Glitches ==&lt;br /&gt;
&lt;br /&gt;
===Animationless Primary Weapon Attacks===&lt;br /&gt;
&lt;br /&gt;
* Alucard can do an animationless regular attack on the frame after you stop crouching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-Alucard_Animationless_Attack.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Grant in the JP Version can perform a similar trick with his basic knife throwing attack.&lt;br /&gt;
* Grant in the US Version can cancel the attack animation by grabbing onto a wall.&lt;br /&gt;
&lt;br /&gt;
===Animationless Sub Item Drop===&lt;br /&gt;
&lt;br /&gt;
Frame perfect trick to skip sub item animation.  This trick can be performed the frame a character drops from a block or lands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-AnimationLess Sub Item Drop.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Double Block Hit===&lt;br /&gt;
&lt;br /&gt;
*This trick can be done by both Trevor and Sypha by crouching and attacking and releasing crouch mid attack animation.  Works on blocks, but unfortunately does not score a double hit on enemies.  Grant can perform a similar trick with short hop + stab in the US version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:CV3-Double_Whip_Hit.gif]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stair Misalignment===&lt;br /&gt;
&lt;br /&gt;
Stairs will bring you in a diagonal line to the next platform. As far as I know this was done well in the J version. In the U version you can offset the starting position and walk off the screen on some places.&lt;br /&gt;
&lt;br /&gt;
* Grant/Trevor character switch can be used to misalign on stairs in 9-01, allowing him to skip the majority of 9-01.&lt;br /&gt;
* Sypha can misalign on stairs in 9-01 using ice on the fleemen, allowing her to skip the majority of 9-01.&lt;br /&gt;
* Sypha can misalign on stairs at the end of the climb in 9-03 by using ice on the fuzzies.&lt;br /&gt;
&lt;br /&gt;
===Wrong Warp(s)===&lt;br /&gt;
&lt;br /&gt;
* A wrong warp which misaligns Grant on the stairs in stage 4-01 (the marsh) allows the player to travel through a glitch world to stage A much faster than it would take to play all of those stages.&lt;br /&gt;
&lt;br /&gt;
===Cyclops No Hammer Hitbox===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/SilkyFantasticDogSaltBae&lt;br /&gt;
&lt;br /&gt;
===Grant Floor Clipping===&lt;br /&gt;
&lt;br /&gt;
In some locations grant can jump/climb through the floor, to unintentionally skip areas of the game.&lt;br /&gt;
&lt;br /&gt;
* Grant can climb through the floor before the end of 4-0B&lt;br /&gt;
* Grant can climb through the floor before the end of 5-0A&lt;br /&gt;
&lt;br /&gt;
===Grant Vertical Launching===&lt;br /&gt;
&lt;br /&gt;
===Grant Vertical Scroll Breaking===&lt;br /&gt;
&lt;br /&gt;
* 5-0C https://www.twitch.tv/kutsusheeta/clip/LuckyAltruisticTermiteEleGiggle?filter=clips&amp;amp;range=all&amp;amp;sort=time&lt;br /&gt;
&lt;br /&gt;
===Grant Horizontal Scrolling===&lt;br /&gt;
&lt;br /&gt;
== Useless Glitches ==&lt;br /&gt;
&lt;br /&gt;
===Animationless Primary Weapon Attacks===&lt;br /&gt;
* Grant can do an animationless regular attack on the frame after you stop crouching - however not fast enough RTA vs using a regular attack, but you can do a spiderman pose on the ground.&lt;br /&gt;
* Sypha can do an animationless regular attack on the frame after you stop crouching - however it doesn't have any range.&lt;br /&gt;
&lt;br /&gt;
===Grant Boss Wrap===&lt;br /&gt;
&lt;br /&gt;
* Grant Wraps to the top of the screen and is more difficult to kill&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/LaconicImpossibleGoatFunRun&lt;br /&gt;
&lt;br /&gt;
===Sunken City Falling Through the floor===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/ColdBoxyCucumberWutFace&lt;br /&gt;
&lt;br /&gt;
===Skeleton Sprite Transformation when falling into a pit Stage 8===&lt;br /&gt;
&lt;br /&gt;
https://www.twitch.tv/kutsusheeta/clip/BetterRoundMeatloafPunchTrees&lt;br /&gt;
&lt;br /&gt;
== Glitches Under Investigation ==&lt;br /&gt;
&lt;br /&gt;
===Stuck Orb drop===&lt;br /&gt;
&lt;br /&gt;
https://clips.twitch.tv/RespectfulBillowingShieldDoggo&lt;br /&gt;
&lt;br /&gt;
== Softlocks ==&lt;br /&gt;
&lt;br /&gt;
===Failed Wrong Warps===&lt;br /&gt;
&lt;br /&gt;
===Grant Launching===&lt;br /&gt;
&lt;br /&gt;
Launching on 5-0C during Frankenstein's Monster Boss Fight will launch Grant to the top of the room and be unable to grab the orb to progress to the next level.&lt;br /&gt;
&lt;br /&gt;
===Stair Softlocks===&lt;br /&gt;
&lt;br /&gt;
There are three staircases in the game where the player loses control when using them, as the game is supposed to automatically have the player ascend up the stairs. However, it is possible to get knocked off the stairs on the first frame the player loses control, effectively causing the game to freeze by never being able to autoclimb the stairs.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|YR9UUxlGXRI|560}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=585</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=585"/>
				<updated>2018-09-24T18:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* 1st phase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill three forms of Dracula. '''This is especially true with stage A's current most optimal route!'''&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Fast ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
:* Doesn't do bone boost in A-02, but still pretty good way to run the stage if you're a beginner/intermediate.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* Walk up to the sixth block on the floor, counting from your left, and whip him while standing on the ground. This actually registers a hit before he stands up. Then jump upwards and whip him, and throw an axe at his head while you descend from your jump. Repeat this until he has 1 point of health left, then let his fire attack hit you, then hit him one last time before he teleports to the middle of the screen. &amp;lt;br /&amp;gt; '''If he does manage to teleport away, then the second phase of the fight will be completely different from what's in most strategy guides!'''&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=584</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=584"/>
				<updated>2018-09-24T18:45:12Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* 1st phase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill three forms of Dracula. '''This is especially true with stage A's current most optimal route!'''&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Fast ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
:* Doesn't do bone boost in A-02, but still pretty good way to run the stage if you're a beginner/intermediate.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* Walk up to the sixth block on the floor, counting from your left, and whip him while standing on the ground. This actually registers a hit before he stands up. Then jump upwards and whip him, and throw an axe at his head while you descend from your jump. Repeat this until he has 1 point of health left, then let his fire attack hit you, then hit him one last time before he teleports to the middle of the screen. &amp;lt;br /&amp;gt; '''If he does, then the second phase of the fight will be completely different from what's in most strategy guides!'''&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=583</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=583"/>
				<updated>2018-09-24T17:58:06Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Full level playthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill three forms of Dracula. '''This is especially true with stage A's current most optimal route!'''&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Fast ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
:* Doesn't do bone boost in A-02, but still pretty good way to run the stage if you're a beginner/intermediate.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=582</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=582"/>
				<updated>2018-09-24T17:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Optimal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill three forms of Dracula. '''This is especially true with stage A's current most optimal route!'''&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Fast ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
:* Doesn't do bone boost in A-02, but still pretty good way to run the stage.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=581</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=581"/>
				<updated>2018-09-24T17:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* General Advice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill three forms of Dracula. '''This is especially true with stage A's current most optimal route!'''&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=580</id>
		<title>Cv3/Stage8 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=580"/>
				<updated>2018-09-24T17:55:30Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* General Advice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of the Axe Armor's axe consistently, especially if you try to do it as fast as possible. Also, it's much easier to kill Death with Trevor but doing so with Alucard saves more time overall since you save about 4 seconds total. His fight is slower than Trevor's but you do 2 less character switches (which would cost you 4.6 seconds each time).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|CUYpJA2VEms|560||}}&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 8-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|Ay9zDjhPIuk|560||&lt;br /&gt;
If he throws a low axe, then you can clip through the ceiling like so. Otherwise, it'll be too high for you to jump into.}}&lt;br /&gt;
&lt;br /&gt;
=== 8-03 Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* Kill the Grim Reaper.&lt;br /&gt;
:* (todo) Trevor:&lt;br /&gt;
:* (todo) Alucard:&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=579</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=579"/>
				<updated>2018-09-24T17:54:05Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Get the big heart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 7 is one of the toughest parts of the whole run, requiring a lot of practice, especially on the bat fight in 7-04. Because of how Alucard's fireballs disappear upon hitting something, this gives you very little room to work with up the fight, less so than the bat fight on stage 4 you do with Trevor. Try to get to the bosses at 7-07 with at least 5 health left so you can attempt the quick kill on the Cyclops (he'll hit you for at least 4).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2EsdF2W1Was|560||}}&lt;br /&gt;
:*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PnNQHJJAhM8|560||}}&lt;br /&gt;
:*An even faster run of the stage that used every most optimal strategy known about the stage as of April 16, 2018. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
Jump from the first block off the stairs you take (point A) to enter this room, then walk right so that Alucard is a few pixels right of the center of the block near the next staircase (point B). '''This is to manipulate the blob to let you jump forward and damage boost forward on the ledge above.''' &lt;br /&gt;
After climbing up the next set of stairs, jump forward and let the blob boost you forward. Continue walking then jump from where the skeleton is in this diagram and attack right after jumping to hit the candle with the money in it with Alucard's bottom fireball. After landing from that jump, jump again but shoot the fireballs only on your way down from the jump, because the candle you need to hit is at almost the same height as the candle with money in it. If you can hit that candle, then climb down the stairs and get the big heart, then jump over the skeleton and start flying to where the bat boss is. If you have to slow down while the third skeleton is on screen, then he'll move left and not right, slowing you down and hitting you in the process.&lt;br /&gt;
&lt;br /&gt;
[[file:Reference7-04,2.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
{{#ev:youtube|a9C0h-UmeoE|560||}}&lt;br /&gt;
&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
Starts at 0:00, and is the simplest strategy of the three best ones. By staying at the top platform and waiting for the bat to fly up towards you, you only have to time fireball attacks but you could lose time if the bat stays asleep for an extra 1-2 seconds, before flying within reach.&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
Starts at 3:34, and uses the bottom middle platform while staying to the left of the bat. Now you have to time both jumps and attacks.&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
Starts at 7:20, and uses the bottom-right platform at the start of the fight, then for the second hit, jumps to the middle with a well timed attack.&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death! If you play the bridge a bit slower then 10 would be just enough.&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=File:Reference7-04,2.png&amp;diff=578</id>
		<title>File:Reference7-04,2.png</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=File:Reference7-04,2.png&amp;diff=578"/>
				<updated>2018-09-24T17:45:58Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=577</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=577"/>
				<updated>2018-09-24T17:39:09Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* 7-06, fly under the bridge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 7 is one of the toughest parts of the whole run, requiring a lot of practice, especially on the bat fight in 7-04. Because of how Alucard's fireballs disappear upon hitting something, this gives you very little room to work with up the fight, less so than the bat fight on stage 4 you do with Trevor. Try to get to the bosses at 7-07 with at least 5 health left so you can attempt the quick kill on the Cyclops (he'll hit you for at least 4).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2EsdF2W1Was|560||}}&lt;br /&gt;
:*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PnNQHJJAhM8|560||}}&lt;br /&gt;
:*An even faster run of the stage that used every most optimal strategy known about the stage as of April 16, 2018. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
{{#ev:youtube|a9C0h-UmeoE|560||}}&lt;br /&gt;
&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
Starts at 0:00, and is the simplest strategy of the three best ones. By staying at the top platform and waiting for the bat to fly up towards you, you only have to time fireball attacks but you could lose time if the bat stays asleep for an extra 1-2 seconds, before flying within reach.&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
Starts at 3:34, and uses the bottom middle platform while staying to the left of the bat. Now you have to time both jumps and attacks.&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
Starts at 7:20, and uses the bottom-right platform at the start of the fight, then for the second hit, jumps to the middle with a well timed attack.&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death! If you play the bridge a bit slower then 10 would be just enough.&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=576</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=576"/>
				<updated>2018-09-24T17:37:59Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 7 is one of the toughest parts of the whole run, requiring a lot of practice, especially on the bat fight in 7-04. Because of how Alucard's fireballs disappear upon hitting something, this gives you very little room to work with up the fight, less so than the bat fight on stage 4 you do with Trevor. Try to get to the bosses at 7-07 with at least 5 health left so you can attempt the quick kill on the Cyclops (he'll hit you for at least 4).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2EsdF2W1Was|560||}}&lt;br /&gt;
:*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PnNQHJJAhM8|560||}}&lt;br /&gt;
:*An even faster run of the stage that used every most optimal strategy known about the stage as of April 16, 2018. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
{{#ev:youtube|a9C0h-UmeoE|560||}}&lt;br /&gt;
&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
Starts at 0:00, and is the simplest strategy of the three best ones. By staying at the top platform and waiting for the bat to fly up towards you, you only have to time fireball attacks but you could lose time if the bat stays asleep for an extra 1-2 seconds, before flying within reach.&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
Starts at 3:34, and uses the bottom middle platform while staying to the left of the bat. Now you have to time both jumps and attacks.&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
Starts at 7:20, and uses the bottom-right platform at the start of the fight, then for the second hit, jumps to the middle with a well timed attack.&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death!&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/regional_differences&amp;diff=575</id>
		<title>Cv3/regional differences</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/regional_differences&amp;diff=575"/>
				<updated>2018-09-24T17:35:33Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* NOTE: Hit numbers on this page are based on hits with Trevor's Chain Whip/Morning Star! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Regional Differences/Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== US is shorthand for American version, while JP is shorthand for Japanese ===&lt;br /&gt;
=== NOTE: Hit numbers on this page are based on hits with Trevor's Chain Whip/Morning Star! ===&lt;br /&gt;
&lt;br /&gt;
:* Enemies in the JP version all do a set amount of damage. In the US version however, this is determined by stage. &lt;br /&gt;
:** In stages 1 to 3, the base damage is 2 (out of a maximum 16 points of health), then in stages 4 to 7, it climbs to 3, then in stages 8 to A, it rises to 4.&lt;br /&gt;
:* Bone Pillars take only 4 hits with a Chain Whip/Morning Star to kill in the JP version. In the US version, they'll take 6 hits with the same weapon.&lt;br /&gt;
:** They also shoot faster fireballs in the US version, and slightly more frequently than their JP counterparts.&lt;br /&gt;
:* Axe Armors are also stronger in the US version, taking 8 hits to kill versus 6 in the JP version. Also in the US version, their shields prevent crosses from passing through them to let them hit twice.&lt;br /&gt;
:* Bone Dragons in the JP version take 9 hits to kill and a hit anywhere on their body will count for damage. In US however, they take 11 hits and you must hit their head to do damage.&lt;br /&gt;
:** This change for hitting the head also applies to the Bone Dragon King boss.&lt;br /&gt;
:* Grant's main attack in the JP version is the throwing dagger, much like the one you can pick up as a drop in the US version. Even though it has a slower repeat rate, its long reach makes it better in most cases, although Japanese Grant runs are slower because of this. In the US version, he instead stabs enemies with his dagger which has a very short reach, and the thrown dagger is added back to his drop table which acts like his attack in Akumajou Densetsu.&lt;br /&gt;
:* Sypha's lightning spell in the JP version is slightly more accurate at homing in on enemies, and also does more damage than in the US version, because multiple lightning orbs can stack damage in the JP version. This makes Sypha JP runs faster than US ones on average.&lt;br /&gt;
:* In the pendulum room just before the staircase that leads to Dracula, bats were added to the US version (the Japanese version didn't have any).&lt;br /&gt;
:* The same is true for areas 6-04 and 6-05 (in the Sunken City).&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=574</id>
		<title>Cv3/Stage 6 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=574"/>
				<updated>2018-09-24T17:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Full level playthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 6 isn't very hard to as Alucard as you could fly past most hazards. However, this stage is very prone to RNG and you could easily end up with a segment time of +5/-5 seconds, or anywhere in between. The most challenging obstacles include the axe armor damage boost and manoeuvring around the bone pillar in the room where you fight the end boss. Worst case scenario, you can defer to Trevor if you're really low on health for the boss fight (though you'll lose time by doing so).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
put video here, for both safe/easy and world record strategies&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a high axe from the axe armor in 6-02. Having to fly around the ledge instead of clipping through it costs you ~3-4 seconds, if not more.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
japanese strats, makes stage riskier overall&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 6-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
*put clips here*&lt;br /&gt;
The axe armor does one of two things (not sure how to get him to do one specific thing every time either); he throws his axe high or low. The high axe is easier to react to as you can land on the two blocks below the platform with the axe armor and just jump into the axe and easily use Alucard's bat form to clip through the ceiling. When doing this, hold up then right to navigate through the ceiling (don't use jump as you could get stuck!)&lt;br /&gt;
&lt;br /&gt;
The low axe is the worst case and the backup strategy was only recently discovered by CLChambers00. If this does happen, fly up above the axe and try to get Alucard's top row of pixels in bat form to touch the ceiling. Then fly right and turn back to human form ''and try not to fly down when doing this!'' If you time your second transform just right, Alucard's head will be lined up with the top of the block and you can clip though by holding up. If he's any lower though, the clip will fail. Since this strategy is very hard to do, you can opt to fly around the ledge and axe armor and lose about 3 to 4 seconds of time.&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Room just before boss ===&lt;br /&gt;
Beginner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Intermediate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
World Record Chaser:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Boss Fight ===&lt;br /&gt;
:* Kill Frankenstein's Monster.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=573</id>
		<title>Cv3/Stage 6 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=573"/>
				<updated>2018-09-24T17:30:11Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* 6-02 Axe Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 6 isn't very hard to as Alucard as you could fly past most hazards. However, this stage is very prone to RNG and you could easily end up with a segment time of +5/-5 seconds, or anywhere in between. The most challenging obstacles include the axe armor damage boost and manoeuvring around the bone pillar in the room where you fight the end boss. Worst case scenario, you can defer to Trevor if you're really low on health for the boss fight (though you'll lose time by doing so).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
put video here&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a high axe from the axe armor in 6-02. Having to fly around the ledge instead of clipping through it costs you ~3-4 seconds, if not more.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
japanese strats, makes stage riskier overall&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 6-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
*put clips here*&lt;br /&gt;
The axe armor does one of two things (not sure how to get him to do one specific thing every time either); he throws his axe high or low. The high axe is easier to react to as you can land on the two blocks below the platform with the axe armor and just jump into the axe and easily use Alucard's bat form to clip through the ceiling. When doing this, hold up then right to navigate through the ceiling (don't use jump as you could get stuck!)&lt;br /&gt;
&lt;br /&gt;
The low axe is the worst case and the backup strategy was only recently discovered by CLChambers00. If this does happen, fly up above the axe and try to get Alucard's top row of pixels in bat form to touch the ceiling. Then fly right and turn back to human form ''and try not to fly down when doing this!'' If you time your second transform just right, Alucard's head will be lined up with the top of the block and you can clip though by holding up. If he's any lower though, the clip will fail. Since this strategy is very hard to do, you can opt to fly around the ledge and axe armor and lose about 3 to 4 seconds of time.&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Room just before boss ===&lt;br /&gt;
Beginner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Intermediate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
World Record Chaser:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Boss Fight ===&lt;br /&gt;
:* Kill Frankenstein's Monster.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=425</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=425"/>
				<updated>2018-05-04T16:46:25Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 7 is one of the toughest parts of the whole run, requiring a lot of practice, especially on the bat fight in 7-04. Because of how Alucard's fireballs disappear upon hitting something, this gives you very little room to work with up the fight, less so than the bat fight on stage 4 you do with Trevor. Try to get to the bosses at 7-07 with at least 5 health left so you can attempt the quick kill on the Cyclops (he'll hit you for at least 4).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2EsdF2W1Was|560||}}&lt;br /&gt;
:*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PnNQHJJAhM8|560||}}&lt;br /&gt;
:*An even faster run of the stage that uses every most optimal strategy currently known about this stage. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
{{#ev:youtube|a9C0h-UmeoE|560||}}&lt;br /&gt;
&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
Starts at 0:00, and is the simplest strategy of the three best ones. By staying at the top platform and waiting for the bat to fly up towards you, you only have to time fireball attacks but you could lose time if the bat stays asleep for an extra 1-2 seconds, before flying within reach.&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
Starts at 3:34, and uses the bottom middle platform while staying to the left of the bat. Now you have to time both jumps and attacks.&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
Starts at 7:20, and uses the bottom-right platform at the start of the fight, then for the second hit, jumps to the middle with a well timed attack.&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death!&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=424</id>
		<title>Cv3/Stage 7 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_7_Alucard_US&amp;diff=424"/>
				<updated>2018-04-15T03:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice ==   == Full level playthrough ==  {{#ev:youtube|2EsdF2W1Was|560||}} :*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2EsdF2W1Was|560||}}&lt;br /&gt;
:*Good stage 7, but doesn't use the most optimized (and also hardest) bat fight strategy.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|2dsq4pW5W9s|560||}}&lt;br /&gt;
:*An even faster run of the stage that uses every most optimal strategy currently known about this stage. Attempt the 7-04 bat kill at your own risk!&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 7-04 ===&lt;br /&gt;
==== Get the big heart ====&lt;br /&gt;
&lt;br /&gt;
==== Bat fight ====&lt;br /&gt;
Simple: (most commonly used setup):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More technical / World Record Chaser (Baize86 setup):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Extremely precise (levelengine setup):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 7-06, fly under the bridge ===&lt;br /&gt;
You need at least '''9''' hearts going up the flight of stairs into the bridge room or else you'll run short and fall to your death!&lt;br /&gt;
&lt;br /&gt;
=== 7-07 Boss Fight ===&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=423</id>
		<title>Cv3/Stage 6 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=423"/>
				<updated>2018-04-15T03:37:14Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 6 isn't very hard to as Alucard as you could fly past most hazards. However, this stage is very prone to RNG and you could easily end up with a segment time of +5/-5 seconds, or anywhere in between. The most challenging obstacles include the axe armor damage boost and manoeuvring around the bone pillar in the room where you fight the end boss. Worst case scenario, you can defer to Trevor if you're really low on health for the boss fight (though you'll lose time by doing so).&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
put video here&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a high axe from the axe armor in 6-02. Having to fly around the ledge instead of clipping through it costs you ~3-4 seconds, if not more.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
japanese strats, makes stage riskier overall&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 6-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
put clip here&lt;br /&gt;
If he throws a high axe, celebrate If not, swear excessively.&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Room just before boss ===&lt;br /&gt;
Beginner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Intermediate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
World Record Chaser:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Boss Fight ===&lt;br /&gt;
:* Kill Frankenstein's Monster.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=422</id>
		<title>Cv3/Stage 6 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_6_Alucard_US&amp;diff=422"/>
				<updated>2018-04-15T03:33:23Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: template for alucard stage 6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of the Axe Armor's axe consistently, especially if you try to do it as fast as possible. Also, it's much easier to kill Death with Trevor but doing so with Alucard saves more time overall since you save about 9 seconds by not switching characters 2 extra times.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
put video here&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a high axe from the axe armor in 6-02. Having to fly around the ledge instead of clipping through it costs you ~3-4 seconds, if not more.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
japanese strats, makes stage riskier overall&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 6-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
put clip here&lt;br /&gt;
If he throws a high axe, celebrate If not, swear excessively.&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Room just before boss ===&lt;br /&gt;
Beginner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Intermediate:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
World Record Chaser:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 6-02 Boss Fight ===&lt;br /&gt;
:* Kill Frankenstein's Monster.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=421</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=421"/>
				<updated>2018-02-19T20:25:43Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Full level playthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the exact same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ===&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
:*Uses Baize's strategy for getting past the vertical room in 9-02.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== levelengine/kmac Strategy ====&lt;br /&gt;
todo: put video here&lt;br /&gt;
==== Baize86 Strategy ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=420</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=420"/>
				<updated>2018-02-19T20:18:16Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the exact same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
:*Uses Baize's strategy for getting past the vertical room in 9-02.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== levelengine/kmac Strategy ====&lt;br /&gt;
todo: put video here&lt;br /&gt;
==== Baize86 Strategy ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=419</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=419"/>
				<updated>2018-02-19T20:18:04Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
:*Uses Baize's strategy for getting past the vertical room in 9-02.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== levelengine/kmac Strategy ====&lt;br /&gt;
todo: put video here&lt;br /&gt;
==== Baize86 Strategy ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=418</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=418"/>
				<updated>2018-02-19T20:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== levelengine/kmac Strategy ====&lt;br /&gt;
todo: put video here&lt;br /&gt;
==== Baize86 Strategy ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=417</id>
		<title>Cv3/Stage9 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage9_Alucard_US&amp;diff=417"/>
				<updated>2018-02-19T20:16:50Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the same way), and a few flying...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Stage 9 boils down to dealing with hunchbacks (which you can get the same pattern every time if you always play that room the same way), and a few flying sections. You can relax a bit in 9-03 as you can't go any faster than the incremental autoscroll allows you to. Just don't fall too far behind!&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|PG3Rva6BYOQ|560||}}&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 9-02 ===&lt;br /&gt;
==== levelengine/kmac Strategy: ====&lt;br /&gt;
todo: put video here&lt;br /&gt;
==== Baize86 Strategy: ====&lt;br /&gt;
todo: put video here&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=416</id>
		<title>Cv3/StageA Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/StageA_Alucard_US&amp;diff=416"/>
				<updated>2018-02-19T20:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
The main obstacles of this last stage are getting the triple shot axe from double shot holy water and not losing the setup needed to do so to birds, and the Dracula boss fight. Heart management is also crucial since Alucard uses up a lot of them when flying and you have to kill '''3''' forms of Dracula.&lt;br /&gt;
The most technical part of it by far is the third phase of Drac.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ===&lt;br /&gt;
{{#ev:youtube|b7uPLxp3EAk|560||}}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== A-01, getting extra heart in vertical autoscroll room ===&lt;br /&gt;
&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== Dracula ===&lt;br /&gt;
=== 1st phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 2nd phase ===&lt;br /&gt;
:* (todo)&lt;br /&gt;
&lt;br /&gt;
=== 3rd phase ===&lt;br /&gt;
:* (todo)&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=415</id>
		<title>Cv3/Stage8 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=415"/>
				<updated>2018-02-19T20:07:01Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of the Axe Armor's axe consistently, especially if you try to do it as fast as possible. Also, it's much easier to kill Death with Trevor but doing so with Alucard saves more time overall since you save about 9 seconds by not switching characters 2 extra times.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|CUYpJA2VEms|560||}}&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 8-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|Ay9zDjhPIuk|560||&lt;br /&gt;
If he throws a low axe, then you can clip through the ceiling like so. Otherwise, it'll be too high for you to jump into.}}&lt;br /&gt;
&lt;br /&gt;
=== 8-03 Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* Kill the Grim Reaper.&lt;br /&gt;
:* (todo) Trevor:&lt;br /&gt;
:* (todo) Alucard:&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=414</id>
		<title>Cv3/Stage8 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=414"/>
				<updated>2018-02-19T20:06:25Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of the Axe Armor's axe consistently, especially if you try to do it as fast as possible. Also, it's much easier to kill Death with Trevor but doing so with Alucard saves more time overall since you save about 9 seconds by not switching characters 2 extra times.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_CUYpJA2VEms|560||}}&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 8-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|Ay9zDjhPIuk|560||&lt;br /&gt;
If he throws a low axe, then you can clip through the ceiling like so. Otherwise, it'll be too high for you to jump into.}}&lt;br /&gt;
&lt;br /&gt;
=== 8-03 Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* Kill the Grim Reaper.&lt;br /&gt;
:* (todo) Trevor:&lt;br /&gt;
:* (todo) Alucard:&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=413</id>
		<title>Cv3/Stage8 Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage8_Alucard_US&amp;diff=413"/>
				<updated>2018-02-19T19:34:29Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
This stage is not very hard to do in a speedrun with Alucard as your partner, but it can be very stressful to try to get the second damage boost off of the Axe Armor's axe consistently, especially if you try to do it as fast as possible. Also, it's much easier to kill Death with Trevor but doing so with Alucard saves more time overall since you save about 9 seconds by not switching characters 2 extra times.&lt;br /&gt;
&lt;br /&gt;
== Full level playthrough ==&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
&lt;br /&gt;
:*This assumes you get a low axe from the axe armor in 8-02 first try; your run may be slower if you're not lucky.&lt;br /&gt;
:*The second form of Death can be killed slightly faster than this.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 8-02 Axe Armor ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
If he throws a low axe, then you can clip through the ceiling like so. Otherwise, it'll be too high for you to jump into.}}&lt;br /&gt;
&lt;br /&gt;
=== 8-03 Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* Kill the Grim Reaper.&lt;br /&gt;
:* (todo) Trevor:&lt;br /&gt;
:* (todo) Alucard:&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Alucard_US&amp;diff=412</id>
		<title>Cv3/Alucard US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Alucard_US&amp;diff=412"/>
				<updated>2018-02-19T19:27:08Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== Rules == :* Beat the game. :* Find Alucard and accept him as your ally + don't partner with anyone else.  == Summary == :* ''' Stage 1: Wallachia''' :* '''...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
:* Beat the game.&lt;br /&gt;
:* Find Alucard and accept him as your ally + don't partner with anyone else.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
:* '''[[cv3/Stage_1 | Stage 1: Wallachia]]'''&lt;br /&gt;
:* '''[[cv3/Stage_3_Alucard_US | Stage 3: Mad Forest]]''' &lt;br /&gt;
:* '''[[cv3/Stage_4_Alucard_US | Stage 4: Murky Marsh of Morbid Morons]]''' &lt;br /&gt;
:* '''[[cv3/Stage_5_Alucard_US | Stage 5: Caves of Alucard]]''' &lt;br /&gt;
:* '''[[cv3/Stage_6_Alucard_US | Stage 6: Catacombs]]''' &lt;br /&gt;
:* '''[[cv3/Stage_7_Alucard_US | Stage 7: Abandoned Mines/Mountain Range]]''' &lt;br /&gt;
:* '''[[cv3/Stage8_Alucard_US | Stage 8: Main Hall]]''' &lt;br /&gt;
:* '''[[cv3/Stage9_Alucard_US | Stage 9: Castle Tower]]''' &lt;br /&gt;
:* '''[[cv3/StageA_Alucard_US | Stage A: Final Clock Tower]]'''&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_3_Grant_US&amp;diff=404</id>
		<title>Cv3/Stage 3 Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_3_Grant_US&amp;diff=404"/>
				<updated>2017-11-02T02:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == Mad Forest is fairly easy, though you do have to pay attention to heart count since you use a watch through the first half of the stage. Avoid getting the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Mad Forest is fairly easy, though you do have to pay attention to heart count since you use a watch through the first half of the stage. Avoid getting the axe in 3-01 since the watch is more ideal as you get a lot of big heart drops in the section with the owls. Take the axe in 3-03, then you could either:&lt;br /&gt;
:* Break open enough objects/kill enough enemies to get it to a double shot&lt;br /&gt;
:* Get the dagger from one of the torches in 3-04, then use the dagger trick on the cyclops&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 3-04, Cyclops Right Hand Side Kill ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|c7i4L4RhjJw|560||&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;IMPORTANT: You need full health for this strategy to work!! &amp;lt;br/&amp;gt;You can heal 8 points of health before the fight starts by getting the meat in a block on the left side of the arena before starting the fight.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 3-04, Cyclops Dagger Trick ===&lt;br /&gt;
&lt;br /&gt;
Video required!~&lt;br /&gt;
&lt;br /&gt;
This requires very good timing. If you throw the dagger above the cyclops's hammer as the lightning strikes, the lightning bolt hits the cyclops and inflicts 4 points of damage to him, making him much easier to tank and get a quick kill just by stabbing him to death.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3&amp;diff=373</id>
		<title>Cv3</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3&amp;diff=373"/>
				<updated>2017-10-09T20:27:59Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Castlevania III: Dracula's Curse =&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/general| General Information]]'''&lt;br /&gt;
:* '''[[cv3/tricks| Tricks]]'''&lt;br /&gt;
:* '''[[cv3/glitches_softlocks | Glitches and Softlocks]]'''&lt;br /&gt;
:* '''[https://www.speedrun.com/cv3dc Leaderboards]'''&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Unlike Super Castlevania IV, categories for this game are different not just by character choice, but also by regional differences, as the Japanese version of this game is very different from its American counterpart.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''[[cv3/regional_differences| Click here to see a list of differences (work in progress).]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Any% ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Any%| Any%]]'''&lt;br /&gt;
&lt;br /&gt;
=== American version ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Trevor_US| Trevor - US]]'''&lt;br /&gt;
:* '''[[cv3/Grant_US| Grant - US]]'''&lt;br /&gt;
:* '''[[cv3/Sypha_US| Sypha - US]]'''&lt;br /&gt;
:* '''[[cv3/Alucard_US| Alucard - US]]'''&lt;br /&gt;
&lt;br /&gt;
=== Japanese version ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Grant_JP| Grant - JP]]'''&lt;br /&gt;
:* '''[[cv3/Sypha_JP| Sypha - JP]]'''&lt;br /&gt;
:* '''[[cv3/Alucard_JP| Alucard - JP]]'''&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Main_Page&amp;diff=372</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Main_Page&amp;diff=372"/>
				<updated>2017-10-09T20:27:06Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /*  Castlevania III: Dracula's Curse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=background:none; width: 100%; padding: 6px; vertical-align: top;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;div id=&amp;quot;krool&amp;quot; class=&amp;quot;paused pop-out&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Cvspeedrunslogo.png|center|700px|link=Special:Random]]&amp;lt;br /&amp;gt; '''Welcome to the Castlevania Speedruns Wiki!''' &lt;br /&gt;
This is the place for all your CV Speedrunning needs!&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Community]]   [[File:candle.png]]   [[Help_Out | Help Out!]]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#777&amp;quot;&amp;gt;Currently there are '''[[Special:Statistics|{{NUMBEROFARTICLES}}]]''' articles.&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; min-width: 300px; border: 3px solid #333333; background:none; padding: 6px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
== Announcements ==&lt;br /&gt;
&lt;br /&gt;
*Welcome to the brand new Castlevania Speedruns wiki!&lt;br /&gt;
*'''Sign up''' using the &amp;quot;Twitch Login&amp;quot; link in the top right of the page, authenticate and start using the wiki!&lt;br /&gt;
*Make sure you follow the [https://www.twitch.tv/castlevaniaspeedruns new twitch page] for castlevaniaspeedruns!&lt;br /&gt;
&lt;br /&gt;
===TOURNAMENT ANNOUNCEMENTS===&lt;br /&gt;
* [http://scv4.challonge.com/CV4Any CV4 tournament]is happening right now!&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; min-width: 300px; border: 3px solid #333333; background:none; padding: 6px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Weekly Race Schedule ==&lt;br /&gt;
For more information on how to join a weekly race visit the [[Community#Events | Community]] section of the wiki! If you have a weekly time you'd like to have added here please feel free to do so!&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;border: 1px solid; background:none; padding: 6px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;400&amp;quot; | Game + Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (PST)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (EST)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (GMT)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (AEST)&lt;br /&gt;
|-&lt;br /&gt;
| CV4 Any%  ||  Sat 11am PST  ||  Sat 2pm EST ||  Sat 6pm GMT  ||  Sun 4am AEST&lt;br /&gt;
|-&lt;br /&gt;
| CV1 Any%  ||  Sat 12pm PST  ||  Sat 3pm EST ||  Sat 7pm GMT  ||  Sun 5am AEST&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%;min-width: 250px; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==[[Castlevania (NES) | Castlevania]]==&lt;br /&gt;
No info yet!&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Castlevania II: Simon's Quest==&lt;br /&gt;
No info yet!&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px;padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==[[cv3 | Castlevania III: Dracula's Curse]]==&lt;br /&gt;
I'm working on it.&amp;lt;br &amp;gt;&lt;br /&gt;
:- Love, levelengine&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px;padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==[[cv4 | Super Castlevania IV]]==&lt;br /&gt;
Stage information/tricks/tutorials/leaderboards and more!&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Add Game==&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=371</id>
		<title>Cv3/Stage 4A Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=371"/>
				<updated>2017-10-09T20:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* General Advice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Get ready to be frustrated, as this level has a lot of hard tricks that can ruin runs; the main three are the ceiling climb in 4-0B, the corner clip that comes right after, and the jump to the tilting ledge in 4-0D. The first one is RNG based and a glitch can occur which makes Grant fall off the ceiling instead of climb up, but the last two are 100% execution.&amp;lt;br /&amp;gt;&lt;br /&gt;
You'll want to grab about 20 hearts by the time you reach Medusa, should pick up the big heart in the second room of 4-0E (near two birds), a few small ones along your path, and shouldn't need any more for the other bosses.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 4-0D ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
This is the toughest jump in this route and it is one of the biggest run killers. You need to be within a certain 3 to 4 pixel range to clear it.}}&lt;br /&gt;
&lt;br /&gt;
=== 4-0E Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* You generally want to have full health entering this boss fight to have more room to improvise during the Cyclops fight.&lt;br /&gt;
:* Stand on the block to the left of the second coffin and start throwing axes as the ghost enters the left coffin. After throwing 6 of them, step forward a bit and continue throwing. You should be able to deflect one of the bandages with your axe throws.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|12onqRGvp90|560||&lt;br /&gt;
In case you got hit once, you'll have to be a little more careful for the Cyclops fight.}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=370</id>
		<title>Cv3/Stage 4A Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=370"/>
				<updated>2017-10-09T20:24:59Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* General Advice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
Get ready to be frustrated, as this level has a lot of hard tricks that can ruin runs; the main three are the ceiling climb in 4-0B, the corner clip that comes right after, and the jump to the tilting ledge in 4-0D. The first one is RNG based and a glitch can occur which makes Grant fall off the ceiling instead of climb up, but the last two are 100% execution.&amp;lt;br /&amp;gt;&lt;br /&gt;
You&amp;lt;ll want to grab about 20 hearts by the time you reach Medusa, should pick up the big heart in the second room of 4-0E (near two birds), a few small ones along your path, and shouldn't need any more for the other bosses.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 4-0D ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
This is the toughest jump in this route and it is one of the biggest run killers. You need to be within a certain 3 to 4 pixel range to clear it.}}&lt;br /&gt;
&lt;br /&gt;
=== 4-0E Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* You generally want to have full health entering this boss fight to have more room to improvise during the Cyclops fight.&lt;br /&gt;
:* Stand on the block to the left of the second coffin and start throwing axes as the ghost enters the left coffin. After throwing 6 of them, step forward a bit and continue throwing. You should be able to deflect one of the bandages with your axe throws.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|12onqRGvp90|560||&lt;br /&gt;
In case you got hit once, you'll have to be a little more careful for the Cyclops fight.}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=369</id>
		<title>Cv3/Stage 4A Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=369"/>
				<updated>2017-10-09T20:18:25Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 4-0D ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
This is the toughest jump in this route and it is one of the biggest run killers. You need to be within a certain 3 to 4 pixel range to clear it.}}&lt;br /&gt;
&lt;br /&gt;
=== 4-0E Boss Fight ===&lt;br /&gt;
&lt;br /&gt;
:* You generally want to have full health entering this boss fight to have more room to improvise during the Cyclops fight.&lt;br /&gt;
:* Stand on the block to the left of the second coffin and start throwing axes as the ghost enters the left coffin. After throwing 6 of them, step forward a bit and continue throwing. You should be able to deflect one of the bandages with your axe throws.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|12onqRGvp90|560||&lt;br /&gt;
In case you got hit once, you'll have to be a little more careful for the Cyclops fight.}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=368</id>
		<title>Cv3/Stage 4A Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_4A_Grant_US&amp;diff=368"/>
				<updated>2017-10-09T19:58:31Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 4-0D ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|_0IiOvn2XiM|560||&lt;br /&gt;
This is the toughest jump in this route and it is one of the biggest run killers. You need to be within a certain 3 to 4 pixel range to clear it.}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=367</id>
		<title>Cv3/Stage 2</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=367"/>
				<updated>2017-10-09T19:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== 2-03 ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|YmDNuJ6AqJA|560||&lt;br /&gt;
Learning how to evade and/or kill the Medusas in the most optimal ways possible requires a lot of practice. This room can be tackled in many other ways.}}&lt;br /&gt;
&lt;br /&gt;
=== Grant Kill ===&lt;br /&gt;
==== Optimal ====&lt;br /&gt;
{{#ev:youtube|ZFKl7kLLMAU|560||&lt;br /&gt;
Jump on the platform and throw holy water at the wall behind Grant. There is a chance that he jumps out of the corner and costs you time though.}}&lt;br /&gt;
&lt;br /&gt;
==== Easier Strategy ====&lt;br /&gt;
{{#ev:youtube|KlcX_gHSHwE|560||&lt;br /&gt;
Jump on and off of the middle block on the other platform while throwing holy water. Just watch out for his dagger if he throws it!}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=366</id>
		<title>Cv3/Stage 2</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=366"/>
				<updated>2017-10-09T19:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Optimal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== Grant Kill ===&lt;br /&gt;
==== Optimal ====&lt;br /&gt;
{{#ev:youtube|ZFKl7kLLMAU|560||&lt;br /&gt;
Jump on the platform and throw holy water at the wall behind Grant. There is a chance that he jumps out of the corner and costs you time though.}}&lt;br /&gt;
&lt;br /&gt;
==== Easier Strategy ====&lt;br /&gt;
{{#ev:youtube|KlcX_gHSHwE|560||&lt;br /&gt;
Jump on and off of the middle block on the other platform while throwing holy water. Just watch out for his dagger if he throws it!}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=365</id>
		<title>Cv3/Stage 2</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=365"/>
				<updated>2017-10-09T19:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Easier Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== Grant Kill ===&lt;br /&gt;
==== Optimal ====&lt;br /&gt;
&lt;br /&gt;
==== Easier Strategy ====&lt;br /&gt;
{{#ev:youtube|KlcX_gHSHwE|560||&lt;br /&gt;
Jump on and off of the middle block on the other platform while throwing holy water. Just watch out for his dagger if he throws it!}}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=364</id>
		<title>Cv3/Stage 2</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Stage_2&amp;diff=364"/>
				<updated>2017-10-09T03:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== General Advice == You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Advice ==&lt;br /&gt;
You will have to ascend the tower with Trevor. This is one of the more annoying levels to speedrun as you have to fend off Medusa Heads as you climb the vertical areas. A trick is to try to play the level in whichever way you feel most comfortable with all the time, to try to get similar medusa spawn patterns that you're good at dealing with. Once getting Grant, leaving the tower is generally easier, as descending is far quicker plus you now have Grant's set of movement skills.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
=== Grant Kill ===&lt;br /&gt;
==== Optimal ====&lt;br /&gt;
&lt;br /&gt;
==== Easier Strategy ====&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=363</id>
		<title>Cv3/Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=363"/>
				<updated>2017-10-09T03:28:18Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
:* Beat the game.&lt;br /&gt;
:* Find Grant and accept him as your ally, and don't partner with anyone else.&lt;br /&gt;
:* You must beat each stage in your chosen route sequentially. In other words, using the 4-01 stair glitch to skip to stage A is banned.&lt;br /&gt;
:* Not a rule, but runs are usually done on Sypha's route, as it is generally faster and easier.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
:* '''[[cv3/Stage_1 | Stage 1: Wallachia]]'''&lt;br /&gt;
:* '''[[cv3/Stage_2 | Stage 2: Clock Tower]]'''&lt;br /&gt;
:* '''[[cv3/Stage_3_Grant_US | Stage 3: Mad Forest]]''' &lt;br /&gt;
:* '''[[cv3/Stage_4A_Grant_US | Stage 4A: Ship of Fools]]''' &lt;br /&gt;
:* '''[[cv3/Stage_5A_Grant_US | Stage 5A: Tower of Terror]]''' &lt;br /&gt;
:* '''[[cv3/Stage_6A_Grant_US | Stage 6A: Causeway]]''' &lt;br /&gt;
:* '''[[cv3/Stage_7A_Grant_US | Stage 7A: Castle Courtyard]]''' &lt;br /&gt;
:* '''[[cv3/Stage8_Grant_US | Stage 8: Main Hall]]''' &lt;br /&gt;
:* '''[[cv3/Stage9_Grant_US | Stage 9: Castle Tower]]''' &lt;br /&gt;
:* '''[[cv3/StageA_Grant_US | Stage A: Final Clock Tower]]'''&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=362</id>
		<title>Cv3/Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=362"/>
				<updated>2017-10-08T18:26:59Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
:* Beat the game.&lt;br /&gt;
:* Find Grant and accept him as your ally, and don't partner with anyone else.&lt;br /&gt;
:* You must beat each stage in your chosen route sequentially. In other words, using the 4-01 stair glitch to skip to stage A is banned.&lt;br /&gt;
:* Not a rule, but runs are usually done on Sypha's route, as it is generally faster and easier.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=361</id>
		<title>Cv3/Grant US</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Grant_US&amp;diff=361"/>
				<updated>2017-10-08T18:26:28Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== Rules == :* Beat the game. :* Find Grant and accept him as your ally, and don't partner with anyone else. :* In other words, using the 4-01 stair glitch to skip to stage A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
:* Beat the game.&lt;br /&gt;
:* Find Grant and accept him as your ally, and don't partner with anyone else.&lt;br /&gt;
:* In other words, using the 4-01 stair glitch to skip to stage A is banned.&lt;br /&gt;
:* Not a rule, but runs are usually done on Sypha's route, as it is generally faster and easier.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Any%25&amp;diff=360</id>
		<title>Cv3/Any%</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/Any%25&amp;diff=360"/>
				<updated>2017-10-08T18:22:08Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Created page with &amp;quot;== Rules == :* Beat the game.  === This category only exists for the US version, because clipping up a few pixels on stairs with Grant can't be done in the JP version. ===  ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
:* Beat the game.&lt;br /&gt;
&lt;br /&gt;
=== This category only exists for the US version, because clipping up a few pixels on stairs with Grant can't be done in the JP version. ===&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
This glitch can be exploited to be able to travel from stage 4-01 (the marsh) to stage A much faster than it would take to play all of those stages.&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/regional_differences&amp;diff=359</id>
		<title>Cv3/regional differences</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3/regional_differences&amp;diff=359"/>
				<updated>2017-10-08T18:16:58Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Beginning the list of regional differences for cv3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Regional Differences/Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== US is shorthand for American version, while JP is shorthand for Japanese ===&lt;br /&gt;
=== NOTE: Hit numbers on this page are based on hits with Trevor's Chain Whip/Morning Star! ===&lt;br /&gt;
&lt;br /&gt;
:* Enemies in the JP version all do a set amount of damage. In the US version however, this is determined by stage. &lt;br /&gt;
:** In stages 1 to 3, the base damage is 2 (out of a maximum 16 points of health), then in stages 4 to 7, it climbs to 3, then in stages 8 to A, it rises to 4.&lt;br /&gt;
:* Bone Pillars take only 4 hits with a Chain Whip/Morning Star to kill in the JP version. In the US version, they'll take 6 hits with the same weapon.&lt;br /&gt;
:** They also shoot faster fireballs in the US version, and slightly more frequently than their JP counterparts.&lt;br /&gt;
:* Axe Armors are also stronger in the US version, taking 8 hits to kill versus 6 in the JP version. Also in the US version, their shields prevent crosses from passing through them to let them hit twice.&lt;br /&gt;
:* Bone Dragons in the JP version take 9 hits to kill and a hit anywhere on their body will count for damage. In US however, they take 11 hits and you must hit their head to do damage.&lt;br /&gt;
:** This change for hitting the head also applies to the Bone Dragon King boss.&lt;br /&gt;
:* Grant's main attack in the JP version is the throwing dagger, much like the one you can pick up as a drop in the US version. Even though it has a slower repeat rate, its long reach makes it better in most cases, although Japanese Grant runs are slower because of this. In the US version, he instead stabs enemies with his dagger which has a very short reach, and the thrown dagger is added back to his drop table which acts like his attack in Akumajou Densetsu.&lt;br /&gt;
:* When Alucard uses his bat form, your heart count depletes faster in the US version.&lt;br /&gt;
:* Sypha's lightning spell in the JP version is slightly more accurate at homing in on enemies, and also does more damage than in the US version. This makes Sypha JP runs faster than US ones on average.&lt;br /&gt;
:* In the pendulum room just before the staircase that leads to Dracula, bats were added to the US version (the Japanese version didn't have any).&lt;br /&gt;
:* The same is true for areas 6-04 and 6-05 (in the Sunken City).&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Main_Page&amp;diff=358</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Main_Page&amp;diff=358"/>
				<updated>2017-10-08T17:45:37Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: /* Castlevania III: Dracula's Curse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=background:none; width: 100%; padding: 6px; vertical-align: top;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;div id=&amp;quot;krool&amp;quot; class=&amp;quot;paused pop-out&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Cvspeedrunslogo.png|center|700px|link=Special:Random]]&amp;lt;br /&amp;gt; '''Welcome to the Castlevania Speedruns Wiki!''' &lt;br /&gt;
This is the place for all your CV Speedrunning needs!&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Community]]   [[File:candle.png]]   [[Help_Out | Help Out!]]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#777&amp;quot;&amp;gt;Currently there are '''[[Special:Statistics|{{NUMBEROFARTICLES}}]]''' articles.&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; min-width: 300px; border: 3px solid #333333; background:none; padding: 6px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
== Announcements ==&lt;br /&gt;
&lt;br /&gt;
*Welcome to the brand new Castlevania Speedruns wiki!&lt;br /&gt;
*'''Sign up''' using the &amp;quot;Twitch Login&amp;quot; link in the top right of the page, authenticate and start using the wiki!&lt;br /&gt;
*Make sure you follow the [https://www.twitch.tv/castlevaniaspeedruns new twitch page] for castlevaniaspeedruns!&lt;br /&gt;
&lt;br /&gt;
===TOURNAMENT ANNOUNCEMENTS===&lt;br /&gt;
* [http://scv4.challonge.com/CV4Any CV4 tournament]is happening right now!&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; min-width: 300px; border: 3px solid #333333; background:none; padding: 6px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Weekly Race Schedule ==&lt;br /&gt;
For more information on how to join a weekly race visit the [[Community#Events | Community]] section of the wiki! If you have a weekly time you'd like to have added here please feel free to do so!&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;border: 1px solid; background:none; padding: 6px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;400&amp;quot; | Game + Category&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (PST)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (EST)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (GMT)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 1px solid #f4f4f4; background:none; padding: 6px;&amp;quot; width=&amp;quot;200&amp;quot; | Time (AEST)&lt;br /&gt;
|-&lt;br /&gt;
| CV4 Any%  ||  Sat 11am PST  ||  Sat 2pm EST ||  Sat 6pm GMT  ||  Sun 4am AEST&lt;br /&gt;
|-&lt;br /&gt;
| CV1 Any%  ||  Sat 12pm PST  ||  Sat 3pm EST ||  Sat 7pm GMT  ||  Sun 5am AEST&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Game List =&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%;min-width: 250px; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==[[Castlevania (NES) | Castlevania]]==&lt;br /&gt;
No info yet!&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Castlevania II: Simon's Quest==&lt;br /&gt;
No info yet!&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px;padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==[[cv3 | Castlevania III: Dracula's Curse]]==&lt;br /&gt;
No info yet!&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; min-width: 250px;padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==[[cv4 | Super Castlevania IV]]==&lt;br /&gt;
Stage information/tricks/tutorials/leaderboards and more!&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 6px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Add Game==&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border: none; background:none; width: 20%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

	<entry>
		<id>https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3&amp;diff=357</id>
		<title>Cv3</title>
		<link rel="alternate" type="text/html" href="https://castlevaniaspeedruns.com/mediawiki/index.php?title=Cv3&amp;diff=357"/>
				<updated>2017-10-08T17:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;Levelengine: Starting the cv3 speedrun main page/hub.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Castlevania III: Dracula's Curse =&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/general| General Information]]'''&lt;br /&gt;
:* '''[[cv3/tricks| Tricks]]'''&lt;br /&gt;
:* '''[[cv3/glitches_softlocks | Glitches and Softlocks]]'''&lt;br /&gt;
:* '''[https://www.speedrun.com/cv3dc Leaderboards]'''&lt;br /&gt;
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== Categories ==&lt;br /&gt;
&lt;br /&gt;
Unlike Super Castilevania IV, categories for this game are different not just by character choice, but also by regional differences, as the Japanese version of this game is very different from its American counterpart.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''[[cv3/regional_differences| Click here to see a list of differences (work in progress).]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Any% ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Any%| Any%]]'''&lt;br /&gt;
&lt;br /&gt;
=== American version ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Trevor_US| Trevor - US]]'''&lt;br /&gt;
:* '''[[cv3/Grant_US| Grant - US]]'''&lt;br /&gt;
:* '''[[cv3/Sypha_US| Sypha - US]]'''&lt;br /&gt;
:* '''[[cv3/Alucard_US| Alucard - US]]'''&lt;br /&gt;
&lt;br /&gt;
=== Japanese version ===&lt;br /&gt;
&lt;br /&gt;
:* '''[[cv3/Grant_JP| Grant - JP]]'''&lt;br /&gt;
:* '''[[cv3/Sypha_JP| Sypha - JP]]'''&lt;br /&gt;
:* '''[[cv3/Alucard_JP| Alucard - JP]]'''&lt;/div&gt;</summary>
		<author><name>Levelengine</name></author>	</entry>

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