Dracx/stage3
From Castlevania Speedrunning
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Game | Castlevania: Dracula X |
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Previous level | Stage 2 |
Next level | Stage 4' |
Safe
Notes:
- Mashing B at the start is recommended in order to land on the higher step. This could mean a bit of lock (holding B outside of a jump locks Richter in place), but it's usually better than other options.
- At 0:17, aim to boost off the fireball. If failed, the best backup might be an item crash to clear the screen from enemies (means skipping the axe knight boost in stage 4').
- At 0:31, always kill the spear knight, but wait to be at a safe distance from him and to be past the top knight's spear before starting to whip him down.
- Throw a cross at 0:46 to clear some bats and make sure they're not going to get in the way later.
- Grab the dagger.
- Fall into the first pit of the pillars screen to start Stage 4'.
Optimal
Notes:
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NEW 3-1 Route
- At 0:26, a low backflip prevents Richter from getting stuck in the ceiling a bit.
- At 0:30, if the bottom spear knight is close enough you can boost through him. Make the top knight start attacking you by getting below him, whip to make the bottom knight whirl, then take a hit off the top knight's spear and use the iframes to get closer to the bottom knight. Once you're far left enough, either jump or backflip through him.
- If you did this boost and you took any accidental hits during the stage, collect the meat inside the candle to the left at the end of the room.
- At 0:57, perform the Bat Boost.
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Bat Boost